Henri Verbeet : wined3d: Only print a warning about render target usage in wined3d_device_set_render_target ().
Alexandre Julliard
julliard at winehq.org
Fri Sep 20 14:21:30 CDT 2013
Module: wine
Branch: master
Commit: 49c6b87a324f91afef9fef1a9a767bab59fc3bf9
URL: http://source.winehq.org/git/wine.git/?a=commit;h=49c6b87a324f91afef9fef1a9a767bab59fc3bf9
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Sep 20 10:41:44 2013 +0200
wined3d: Only print a warning about render target usage in wined3d_device_set_render_target().
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 30dcc06..58c3db1 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3997,7 +3997,7 @@ HRESULT CDECL wined3d_device_set_render_target(struct wined3d_device *device,
if (render_target && !(render_target->resource.usage & WINED3DUSAGE_RENDERTARGET))
{
- FIXME("Surface %p doesn't have render target usage.\n", render_target);
+ WARN("Surface %p doesn't have render target usage.\n", render_target);
return WINED3DERR_INVALIDCALL;
}
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