Henri Verbeet : wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.
Alexandre Julliard
julliard at winehq.org
Wed Sep 25 14:18:00 CDT 2013
Module: wine
Branch: master
Commit: 991e47e3c9f1a774d6e0f9e0c30343650e8ac132
URL: http://source.winehq.org/git/wine.git/?a=commit;h=991e47e3c9f1a774d6e0f9e0c30343650e8ac132
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Sep 25 09:58:11 2013 +0200
wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.
---
dlls/wined3d/utils.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 920a2fc..ccb3da6 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -792,7 +792,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
WINED3D_GL_EXT_NONE, NULL},
{WINED3DFMT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA8, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 0,
- WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
+ WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
+ | WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE, NULL},
{WINED3DFMT_R8G8B8X8_UNORM, GL_RGB8, GL_RGB8, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 0,
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