Henri Verbeet : wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.

Alexandre Julliard julliard at winehq.org
Wed Sep 25 14:18:00 CDT 2013


Module: wine
Branch: master
Commit: 991e47e3c9f1a774d6e0f9e0c30343650e8ac132
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=991e47e3c9f1a774d6e0f9e0c30343650e8ac132

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Sep 25 09:58:11 2013 +0200

wined3d: Allow WINED3DFMT_R8G8B8A8_UNORM render targets.

---

 dlls/wined3d/utils.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 920a2fc..ccb3da6 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -792,7 +792,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             WINED3D_GL_EXT_NONE,        NULL},
     {WINED3DFMT_R8G8B8A8_UNORM,         GL_RGBA8,                         GL_RGBA8,                               0,
             GL_RGBA,                    GL_UNSIGNED_INT_8_8_8_8_REV,      0,
-            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
+            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
+            | WINED3DFMT_FLAG_RENDERTARGET,
             WINED3D_GL_EXT_NONE,        NULL},
     {WINED3DFMT_R8G8B8X8_UNORM,         GL_RGB8,                          GL_RGB8,                                0,
             GL_RGBA,                    GL_UNSIGNED_INT_8_8_8_8_REV,      0,




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