Henri Verbeet : d3d9: Volumes are always part of a texture.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Aug 15 13:53:12 CDT 2014
Module: wine
Branch: master
Commit: c5e8115ee2a74434396e503bcbd85906940c9ad7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5e8115ee2a74434396e503bcbd85906940c9ad7
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Aug 12 11:11:03 2014 +0200
d3d9: Volumes are always part of a texture.
---
dlls/d3d9/d3d9_private.h | 7 +++--
dlls/d3d9/device.c | 7 +----
dlls/d3d9/volume.c | 70 +++++++-----------------------------------------
3 files changed, 14 insertions(+), 70 deletions(-)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 8c685e4..6e64b8e 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -192,12 +192,11 @@ struct d3d9_volume
IDirect3DVolume9 IDirect3DVolume9_iface;
struct d3d9_resource resource;
struct wined3d_volume *wined3d_volume;
- IUnknown *container;
- IUnknown *forwardReference;
+ struct d3d9_texture *texture;
};
-void volume_init(struct d3d9_volume *volume, struct wined3d_volume *wined3d_volume,
- const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
+void volume_init(struct d3d9_volume *volume, struct d3d9_texture *texture,
+ struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
struct d3d9_swapchain
{
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 2f5d5ad..e6fe631 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3496,15 +3496,10 @@ static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *
if (!(d3d_volume = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_volume))))
return E_OUTOFMEMORY;
- volume_init(d3d_volume, volume, parent_ops);
+ volume_init(d3d_volume, container_parent, volume, parent_ops);
*parent = d3d_volume;
TRACE("Created volume %p.\n", d3d_volume);
- d3d_volume->container = container_parent;
-
- IDirect3DVolume9_Release(&d3d_volume->IDirect3DVolume9_iface);
- d3d_volume->forwardReference = container_parent;
-
return D3D_OK;
}
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 30a977c..4b22f20 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -50,73 +50,30 @@ static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID
static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
- ULONG refcount;
TRACE("iface %p.\n", iface);
+ TRACE("Forwarding to %p.\n", volume->texture);
- if (volume->forwardReference)
- {
- TRACE("Forwarding to %p.\n", volume->forwardReference);
- return IUnknown_AddRef(volume->forwardReference);
- }
-
- refcount = InterlockedIncrement(&volume->resource.refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount);
-
- if (refcount == 1)
- {
- wined3d_mutex_lock();
- wined3d_volume_incref(volume->wined3d_volume);
- wined3d_mutex_unlock();
- }
-
- return refcount;
+ return IDirect3DBaseTexture9_AddRef(&volume->texture->IDirect3DBaseTexture9_iface);
}
static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
- ULONG refcount;
TRACE("iface %p.\n", iface);
+ TRACE("Forwarding to %p.\n", volume->texture);
- if (volume->forwardReference)
- {
- TRACE("Forwarding to %p.\n", volume->forwardReference);
- return IUnknown_Release(volume->forwardReference);
- }
-
- refcount = InterlockedDecrement(&volume->resource.refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount);
-
- if (!refcount)
- {
- wined3d_mutex_lock();
- wined3d_volume_decref(volume->wined3d_volume);
- wined3d_mutex_unlock();
- }
-
- return refcount;
+ return IDirect3DBaseTexture9_Release(&volume->texture->IDirect3DBaseTexture9_iface);
}
static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
- IDirect3DResource9 *resource;
- HRESULT hr;
TRACE("iface %p, device %p.\n", iface, device);
- hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
- if (SUCCEEDED(hr))
- {
- hr = IDirect3DResource9_GetDevice(resource, device);
- IDirect3DResource9_Release(resource);
-
- TRACE("Returning device %p.\n", *device);
- }
-
- return hr;
+ return IDirect3DBaseTexture9_GetDevice(&volume->texture->IDirect3DBaseTexture9_iface, device);
}
static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid,
@@ -150,18 +107,10 @@ static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGU
static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container)
{
struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface);
- HRESULT hr;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
- if (!volume->container)
- return E_NOINTERFACE;
-
- hr = IUnknown_QueryInterface(volume->container, riid, container);
-
- TRACE("Returning %p,\n", *container);
-
- return hr;
+ return IDirect3DBaseTexture9_QueryInterface(&volume->texture->IDirect3DBaseTexture9_iface, riid, container);
}
static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc)
@@ -252,13 +201,14 @@ static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops =
volume_wined3d_object_destroyed,
};
-void volume_init(struct d3d9_volume *volume, struct wined3d_volume *wined3d_volume,
- const struct wined3d_parent_ops **parent_ops)
+void volume_init(struct d3d9_volume *volume, struct d3d9_texture *texture,
+ struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops)
{
volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl;
d3d9_resource_init(&volume->resource);
- wined3d_volume_incref(wined3d_volume);
+ volume->resource.refcount = 0;
volume->wined3d_volume = wined3d_volume;
+ volume->texture = texture;
*parent_ops = &d3d9_volume_wined3d_parent_ops;
}
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