Jacek Caban : d3d10_1.idl: Added _D3D10_1_CONSTANTS guard.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Aug 19 16:00:08 CDT 2014


Module: wine
Branch: master
Commit: 9f06f24f0a61a9d7a3f376f39cd507e5e5552566
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9f06f24f0a61a9d7a3f376f39cd507e5e5552566

Author: Jacek Caban <jacek at codeweavers.com>
Date:   Tue Aug 19 15:09:20 2014 +0200

d3d10_1.idl: Added _D3D10_1_CONSTANTS guard.

---

 include/d3d10_1.idl | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/include/d3d10_1.idl b/include/d3d10_1.idl
index d0e02d4..ba5517b 100644
--- a/include/d3d10_1.idl
+++ b/include/d3d10_1.idl
@@ -19,6 +19,8 @@
 import "oaidl.idl";
 import "ocidl.idl";
 
+cpp_quote("#ifndef _D3D10_1_CONSTANTS")
+cpp_quote("#define _D3D10_1_CONSTANTS")
 const UINT D3D10_1_DEFAULT_SAMPLE_MASK                     = 0xffffffff;
 const UINT D3D10_1_GS_INPUT_REGISTER_COUNT                 = 32;
 const UINT D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT     = 32;
@@ -38,6 +40,7 @@ const UINT D3D10_1_STANDARD_VERTEX_ELEMENT_COUNT           = 32;
 const UINT D3D10_1_SUBPIXEL_FRACTIONAL_BIT_COUNT           = 8;
 const UINT D3D10_1_VS_INPUT_REGISTER_COUNT                 = 32;
 const UINT D3D10_1_VS_OUTPUT_REGISTER_COUNT                = 32;
+cpp_quote("#endif")
 
 cpp_quote("#define D3D10_1_FLOAT16_FUSED_TOLERANCE_IN_ULP      (0.6)")
 cpp_quote("#define D3D10_1_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.6f)")




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