Henri Verbeet : wined3d: Use the texture draw binding instead of the surface draw binding.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Aug 20 14:30:34 CDT 2014
Module: wine
Branch: master
Commit: 415b8037206b1d4c104d9623037458739f6cfdf5
URL: http://source.winehq.org/git/wine.git/?a=commit;h=415b8037206b1d4c104d9623037458739f6cfdf5
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Aug 20 13:20:01 2014 +0200
wined3d: Use the texture draw binding instead of the surface draw binding.
---
dlls/wined3d/arb_program_shader.c | 4 ++--
dlls/wined3d/context.c | 6 +++---
dlls/wined3d/device.c | 12 +++++++-----
dlls/wined3d/drawprim.c | 10 +++++-----
dlls/wined3d/surface.c | 24 ++++++++++++------------
dlls/wined3d/swapchain.c | 10 +++++-----
dlls/wined3d/texture.c | 10 ++--------
7 files changed, 36 insertions(+), 40 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=415b8037206b1d4c104d9623037458739f6cfdf5
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