Henri Verbeet : wined3d: Use the texture draw binding instead of the surface draw binding.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Aug 20 14:30:34 CDT 2014


Module: wine
Branch: master
Commit: 415b8037206b1d4c104d9623037458739f6cfdf5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=415b8037206b1d4c104d9623037458739f6cfdf5

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Aug 20 13:20:01 2014 +0200

wined3d: Use the texture draw binding instead of the surface draw binding.

---

 dlls/wined3d/arb_program_shader.c |  4 ++--
 dlls/wined3d/context.c            |  6 +++---
 dlls/wined3d/device.c             | 12 +++++++-----
 dlls/wined3d/drawprim.c           | 10 +++++-----
 dlls/wined3d/surface.c            | 24 ++++++++++++------------
 dlls/wined3d/swapchain.c          | 10 +++++-----
 dlls/wined3d/texture.c            | 10 ++--------
 7 files changed, 36 insertions(+), 40 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=415b8037206b1d4c104d9623037458739f6cfdf5



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