Jacek Caban : d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Dec 22 16:20:51 CST 2014


Module: wine
Branch: master
Commit: f28c441673aed46bdc24f72b315f2002728691bb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f28c441673aed46bdc24f72b315f2002728691bb

Author: Jacek Caban <jacek at codeweavers.com>
Date:   Sat Dec 20 14:06:51 2014 +0100

d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.

---

 include/d3d11.idl | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/include/d3d11.idl b/include/d3d11.idl
index eef826f..e472944 100644
--- a/include/d3d11.idl
+++ b/include/d3d11.idl
@@ -445,6 +445,8 @@ typedef enum D3D11_INPUT_CLASSIFICATION
     D3D11_INPUT_PER_INSTANCE_DATA,
 } D3D11_INPUT_CLASSIFICATION;
 
+const UINT D3D11_APPEND_ALIGNED_ELEMENT = 0xffffffff;
+
 typedef struct D3D11_INPUT_ELEMENT_DESC
 {
     LPCSTR SemanticName;




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