Jacek Caban : d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Dec 22 16:20:51 CST 2014
Module: wine
Branch: master
Commit: f28c441673aed46bdc24f72b315f2002728691bb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f28c441673aed46bdc24f72b315f2002728691bb
Author: Jacek Caban <jacek at codeweavers.com>
Date: Sat Dec 20 14:06:51 2014 +0100
d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.
---
include/d3d11.idl | 2 ++
1 file changed, 2 insertions(+)
diff --git a/include/d3d11.idl b/include/d3d11.idl
index eef826f..e472944 100644
--- a/include/d3d11.idl
+++ b/include/d3d11.idl
@@ -445,6 +445,8 @@ typedef enum D3D11_INPUT_CLASSIFICATION
D3D11_INPUT_PER_INSTANCE_DATA,
} D3D11_INPUT_CLASSIFICATION;
+const UINT D3D11_APPEND_ALIGNED_ELEMENT = 0xffffffff;
+
typedef struct D3D11_INPUT_ELEMENT_DESC
{
LPCSTR SemanticName;
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