Ken Thomases : d3d9/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.

Alexandre Julliard julliard at winehq.org
Thu Feb 13 13:26:10 CST 2014


Module: wine
Branch: master
Commit: a6f00eb2b9fc3fbf14433930ed6e3555842f7c16
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a6f00eb2b9fc3fbf14433930ed6e3555842f7c16

Author: Ken Thomases <ken at codeweavers.com>
Date:   Wed Feb 12 13:27:32 2014 -0600

d3d9/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.

---

 dlls/d3d9/tests/device.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 6877a0b..4f94c3b 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -2347,7 +2347,7 @@ static void test_display_formats(void)
 
                 hr = IDirect3D9_CheckDeviceType(d3d9, D3DADAPTER_DEFAULT, device_type,
                         formats[display].format, formats[backbuffer].format, windowed);
-                ok(SUCCEEDED(hr) == should_pass,
+                ok(SUCCEEDED(hr) == should_pass || broken(SUCCEEDED(hr) && !has_modes) /* Win8 64-bit */,
                         "Got unexpected hr %#x for %s / %s, windowed %#x, should_pass %#x.\n",
                         hr, formats[display].name, formats[backbuffer].name, windowed, should_pass);
             }




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