=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin.

Alexandre Julliard julliard at winehq.org
Mon Jan 6 14:47:14 CST 2014


Module: wine
Branch: master
Commit: b054fe94ee0bc34652b147e1b42228cfb5f056a0
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b054fe94ee0bc34652b147e1b42228cfb5f056a0

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Fri Jan  3 14:17:20 2014 +0100

d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin.

---

 dlls/d3dx9_36/line.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/line.c b/dlls/d3dx9_36/line.c
index 0b3e88f..5de44f4 100644
--- a/dlls/d3dx9_36/line.c
+++ b/dlls/d3dx9_36/line.c
@@ -113,7 +113,7 @@ static HRESULT WINAPI d3dx9_line_Begin(ID3DXLine *iface)
         goto failed;
 
     D3DXMatrixIdentity(&identity);
-    D3DXMatrixOrthoOffCenterLH(&projection, 0.0, vp.Width, vp.Height, 0.0, 0.0, 1.0);
+    D3DXMatrixOrthoOffCenterLH(&projection, 0.0, (FLOAT)vp.Width, (FLOAT)vp.Height, 0.0, 0.0, 1.0);
 
     if (FAILED(IDirect3DDevice9_SetTransform(line->device, D3DTS_WORLD, &identity)))
         goto failed;




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