Henri Verbeet : wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.

Alexandre Julliard julliard at winehq.org
Wed Jan 8 13:41:31 CST 2014


Module: wine
Branch: master
Commit: 2401a82bdc99fe8daf00ca0683bc1c625cbcfb21
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2401a82bdc99fe8daf00ca0683bc1c625cbcfb21

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Jan  8 10:56:14 2014 +0100

wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.

---

 dlls/wined3d/wined3d_private.h |    2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index a0cb5bb..0735116 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2951,8 +2951,6 @@ struct wined3d_palette
     WORD                       palVersion;     /*|               */
     WORD                       palNumEntries;  /*|  LOGPALETTE   */
     PALETTEENTRY               palents[256];   /*|               */
-    /* This is to store the palette in 'screen format' */
-    int                        screen_palents[256];
     DWORD flags;
 };
 




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