Henri Verbeet : wined3d: Store color keys in textures instead of in surfaces.
Alexandre Julliard
julliard at winehq.org
Thu Jan 9 12:52:49 CST 2014
Module: wine
Branch: master
Commit: 4710c4b51aef7b6f37d80d76a9333d33f59835d8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4710c4b51aef7b6f37d80d76a9333d33f59835d8
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Jan 9 12:17:00 2014 +0100
wined3d: Store color keys in textures instead of in surfaces.
---
dlls/ddraw/surface.c | 49 +++++++++-------
dlls/wined3d/arb_program_shader.c | 2 +-
dlls/wined3d/device.c | 2 +-
dlls/wined3d/state.c | 26 ++++-----
dlls/wined3d/surface.c | 114 +++++++++----------------------------
dlls/wined3d/texture.c | 61 ++++++++++++++++++++
dlls/wined3d/utils.c | 4 +-
dlls/wined3d/wined3d.spec | 2 +-
dlls/wined3d/wined3d_private.h | 14 ++---
include/wine/wined3d.h | 4 +-
10 files changed, 139 insertions(+), 139 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=4710c4b51aef7b6f37d80d76a9333d33f59835d8
More information about the wine-cvs
mailing list