Henri Verbeet : wined3d: Make rebind_fbo in struct wined3d_context a bitfield.

Alexandre Julliard julliard at winehq.org
Fri Jan 10 13:22:45 CST 2014


Module: wine
Branch: master
Commit: 5dd286d05a6dcd3c58922b77a29ba21ddeeb4f38
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5dd286d05a6dcd3c58922b77a29ba21ddeeb4f38

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Jan 10 10:43:05 2014 +0100

wined3d: Make rebind_fbo in struct wined3d_context a bitfield.

---

 dlls/wined3d/wined3d_private.h |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index c10f120..b985745 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1083,7 +1083,8 @@ struct wined3d_context
     DWORD lastWasPow2Texture : 8;       /* MAX_TEXTURES, 8 */
     DWORD fixed_function_usage_map : 8; /* MAX_TEXTURES, 8 */
     DWORD lowest_disabled_stage : 4;    /* Max MAX_TEXTURES, 8 */
-    DWORD padding : 20;
+    DWORD rebind_fbo : 1;
+    DWORD padding : 19;
     DWORD shader_update_mask;
     DWORD constant_update_mask;
     DWORD                   numbered_array_mask;
@@ -1116,7 +1117,6 @@ struct wined3d_context
     struct fbo_entry        *current_fbo;
     GLuint                  fbo_read_binding;
     GLuint                  fbo_draw_binding;
-    BOOL rebind_fbo;
     struct wined3d_surface **blit_targets;
     GLenum *draw_buffers;
     DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */




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