Matteo Bruni : d3dcompiler: add_func_parameter is only used in hlsl.y.
Alexandre Julliard
julliard at winehq.org
Fri May 2 11:50:38 CDT 2014
Module: wine
Branch: master
Commit: c37714342ec3339c97338416e67b9fe324173bd6
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c37714342ec3339c97338416e67b9fe324173bd6
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri May 2 16:30:14 2014 +0200
d3dcompiler: add_func_parameter is only used in hlsl.y.
---
dlls/d3dcompiler_43/d3dcompiler_private.h | 2 --
dlls/d3dcompiler_43/hlsl.y | 25 +++++++++++++++++++++++++
dlls/d3dcompiler_43/utils.c | 25 -------------------------
3 files changed, 25 insertions(+), 27 deletions(-)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_private.h b/dlls/d3dcompiler_43/d3dcompiler_private.h
index f7403f5..eb81ea5 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_private.h
+++ b/dlls/d3dcompiler_43/d3dcompiler_private.h
@@ -1106,8 +1106,6 @@ static inline struct hlsl_ir_loop *loop_from_node(const struct hlsl_ir_node *nod
BOOL add_declaration(struct hlsl_scope *scope, struct hlsl_ir_var *decl, BOOL local_var) DECLSPEC_HIDDEN;
struct hlsl_ir_var *get_variable(struct hlsl_scope *scope, const char *name) DECLSPEC_HIDDEN;
void free_declaration(struct hlsl_ir_var *decl) DECLSPEC_HIDDEN;
-BOOL add_func_parameter(struct list *list, struct parse_parameter *param,
- const struct source_location *loc) DECLSPEC_HIDDEN;
struct hlsl_type *new_hlsl_type(const char *name, enum hlsl_type_class type_class,
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) DECLSPEC_HIDDEN;
struct hlsl_type *new_array_type(struct hlsl_type *basic_type, unsigned int array_size) DECLSPEC_HIDDEN;
diff --git a/dlls/d3dcompiler_43/hlsl.y b/dlls/d3dcompiler_43/hlsl.y
index 9f2daba..f37e07e 100644
--- a/dlls/d3dcompiler_43/hlsl.y
+++ b/dlls/d3dcompiler_43/hlsl.y
@@ -808,6 +808,31 @@ static BOOL add_typedef(DWORD modifiers, struct hlsl_type *orig_type, struct lis
return TRUE;
}
+static BOOL add_func_parameter(struct list *list, struct parse_parameter *param, const struct source_location *loc)
+{
+ struct hlsl_ir_var *decl = d3dcompiler_alloc(sizeof(*decl));
+
+ if (!decl)
+ {
+ ERR("Out of memory.\n");
+ return FALSE;
+ }
+ decl->node.type = HLSL_IR_VAR;
+ decl->node.data_type = param->type;
+ decl->node.loc = *loc;
+ decl->name = param->name;
+ decl->semantic = param->semantic;
+ decl->modifiers = param->modifiers;
+
+ if (!add_declaration(hlsl_ctx.cur_scope, decl, FALSE))
+ {
+ free_declaration(decl);
+ return FALSE;
+ }
+ list_add_tail(list, &decl->node.entry);
+ return TRUE;
+}
+
static const struct hlsl_ir_function_decl *get_overloaded_func(struct wine_rb_tree *funcs, char *name,
struct list *params, BOOL exact_signature)
{
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c
index c110718..858277a 100644
--- a/dlls/d3dcompiler_43/utils.c
+++ b/dlls/d3dcompiler_43/utils.c
@@ -805,31 +805,6 @@ void free_declaration(struct hlsl_ir_var *decl)
d3dcompiler_free(decl);
}
-BOOL add_func_parameter(struct list *list, struct parse_parameter *param, const struct source_location *loc)
-{
- struct hlsl_ir_var *decl = d3dcompiler_alloc(sizeof(*decl));
-
- if (!decl)
- {
- ERR("Out of memory.\n");
- return FALSE;
- }
- decl->node.type = HLSL_IR_VAR;
- decl->node.data_type = param->type;
- decl->node.loc = *loc;
- decl->name = param->name;
- decl->semantic = param->semantic;
- decl->modifiers = param->modifiers;
-
- if (!add_declaration(hlsl_ctx.cur_scope, decl, FALSE))
- {
- free_declaration(decl);
- return FALSE;
- }
- list_add_tail(list, &decl->node.entry);
- return TRUE;
-}
-
struct hlsl_type *new_hlsl_type(const char *name, enum hlsl_type_class type_class,
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy)
{
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