=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Implement DDBLTFX_MIRRORUPDOWN for DXT2.
Alexandre Julliard
julliard at winehq.org
Mon May 12 15:35:48 CDT 2014
Module: wine
Branch: master
Commit: 46df06aae7e4a0c32c622deae69b8c391ed94012
URL: http://source.winehq.org/git/wine.git/?a=commit;h=46df06aae7e4a0c32c622deae69b8c391ed94012
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon May 12 15:12:41 2014 +0200
wined3d: Implement DDBLTFX_MIRRORUPDOWN for DXT2.
---
dlls/wined3d/surface.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4b40944..1111df2 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -5369,6 +5369,7 @@ static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
}
return WINED3D_OK;
+ case WINED3DFMT_DXT2:
case WINED3DFMT_DXT3:
for (y = 0; y < update_h; y += format->block_height)
{
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