=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: Revert "d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.".
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Nov 28 12:49:04 CST 2014
Module: wine
Branch: master
Commit: 832aa40ae69056e1055c034223d4788f29d05b62
URL: http://source.winehq.org/git/wine.git/?a=commit;h=832aa40ae69056e1055c034223d4788f29d05b62
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri Nov 28 11:16:41 2014 +0100
Revert "d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.".
This reverts commit 044d7e82bf915d36c2921b29f129aae303355af4.
These were added later by 9e942d29 in the _D3D10_1_CONSTANTS ifdef block.
The double define causes a compile error with midl.
---
include/d3d10_1.idl | 2 --
1 file changed, 2 deletions(-)
diff --git a/include/d3d10_1.idl b/include/d3d10_1.idl
index ba5517b..4ee49c6 100644
--- a/include/d3d10_1.idl
+++ b/include/d3d10_1.idl
@@ -48,8 +48,6 @@ cpp_quote("#define D3D10_1_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.6f)")
import "d3d10.idl";
cpp_quote("#include <d3d10_1shader.h>")
-const UINT D3D10_1_SHADER_MAJOR_VERSION = 4;
-const UINT D3D10_1_SHADER_MINOR_VERSION = 1;
typedef enum D3D10_FEATURE_LEVEL1
{
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