Henri Verbeet : wined3d: Get rid of the WINED3D_CT_NONE case in d3dfmt_convert_surface().
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Oct 1 14:34:31 CDT 2014
Module: wine
Branch: master
Commit: c5d917777a564219d455224f6234dcaae8b4df1b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5d917777a564219d455224f6234dcaae8b4df1b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Oct 1 09:18:55 2014 +0200
wined3d: Get rid of the WINED3D_CT_NONE case in d3dfmt_convert_surface().
This is never used.
---
dlls/wined3d/surface.c | 6 ------
1 file changed, 6 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index acf3f46..272b5de 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3168,12 +3168,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
switch (conversion_type)
{
- case WINED3D_CT_NONE:
- {
- memcpy(dst, src, pitch * height);
- break;
- }
-
case WINED3D_CT_P8:
if (surface->container->swapchain && surface->container->swapchain->palette)
{
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