Henri Verbeet : wined3d: Get rid of the WINED3D_CT_NONE case in d3dfmt_convert_surface().

Alexandre Julliard julliard at wine.codeweavers.com
Wed Oct 1 14:34:31 CDT 2014


Module: wine
Branch: master
Commit: c5d917777a564219d455224f6234dcaae8b4df1b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c5d917777a564219d455224f6234dcaae8b4df1b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct  1 09:18:55 2014 +0200

wined3d: Get rid of the WINED3D_CT_NONE case in d3dfmt_convert_surface().

This is never used.

---

 dlls/wined3d/surface.c | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index acf3f46..272b5de 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3168,12 +3168,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
 
     switch (conversion_type)
     {
-        case WINED3D_CT_NONE:
-        {
-            memcpy(dst, src, pitch * height);
-            break;
-        }
-
         case WINED3D_CT_P8:
             if (surface->container->swapchain && surface->container->swapchain->palette)
             {




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