=?UTF-8?Q?Andr=C3=A9=20Hentschel=20?=: d3dx9_30: Add stub for D3DXCpuOptimizations.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Oct 22 09:55:25 CDT 2014
Module: wine
Branch: master
Commit: b48e74749de682951320235f13eab4ffc52eb0aa
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b48e74749de682951320235f13eab4ffc52eb0aa
Author: André Hentschel <nerv at dawncrow.de>
Date: Tue Oct 21 23:23:34 2014 +0200
d3dx9_30: Add stub for D3DXCpuOptimizations.
---
dlls/d3dx9_30/d3dx9_30.spec | 2 +-
dlls/d3dx9_30/d3dx9_30_main.c | 17 +++++++++++++++++
2 files changed, 18 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index 107fad1..54234b2 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -30,7 +30,7 @@
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
-@ stub D3DXCpuOptimizations(long)
+@ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) d3dx9_36.D3DXCreateBox
@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
diff --git a/dlls/d3dx9_30/d3dx9_30_main.c b/dlls/d3dx9_30/d3dx9_30_main.c
index 25fd035..81e53f8 100644
--- a/dlls/d3dx9_30/d3dx9_30_main.c
+++ b/dlls/d3dx9_30/d3dx9_30_main.c
@@ -30,6 +30,9 @@
#include "winuser.h"
#include "d3dx9.h"
+#include "wine/debug.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
/***********************************************************************
* DllMain.
@@ -58,3 +61,17 @@ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
else
return FALSE;
}
+
+typedef enum _D3DX_CPU_OPTIMIZATION
+{
+ D3DX_NOT_OPTIMIZED = 0,
+ D3DX_3DNOW_OPTIMIZED = 1,
+ D3DX_SSE2_OPTIMIZED = 2,
+ D3DX_SSE_OPTIMIZED = 3
+} D3DX_CPU_OPTIMIZATION;
+
+D3DX_CPU_OPTIMIZATION WINAPI D3DXCpuOptimizations(BOOL enable)
+{
+ FIXME("%i - stub\n", enable);
+ return D3DX_NOT_OPTIMIZED;
+}
More information about the wine-cvs
mailing list