Henri Verbeet : d2d1: Implement d2d_d3d_render_target_CreateMesh().

Alexandre Julliard julliard at wine.codeweavers.com
Tue Sep 16 14:36:42 CDT 2014


Module: wine
Branch: master
Commit: be415203c7e25a38d0f5a248ae1683208dd06671
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=be415203c7e25a38d0f5a248ae1683208dd06671

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 16 10:44:12 2014 +0200

d2d1: Implement d2d_d3d_render_target_CreateMesh().

---

 dlls/d2d1/Makefile.in     |   1 +
 dlls/d2d1/d2d1_private.h  |   8 ++++
 dlls/d2d1/mesh.c          | 100 ++++++++++++++++++++++++++++++++++++++++++++++
 dlls/d2d1/render_target.c |  14 ++++++-
 4 files changed, 121 insertions(+), 2 deletions(-)

diff --git a/dlls/d2d1/Makefile.in b/dlls/d2d1/Makefile.in
index 60072ca..6c27e22 100644
--- a/dlls/d2d1/Makefile.in
+++ b/dlls/d2d1/Makefile.in
@@ -5,6 +5,7 @@ IMPORTS   = d3d10_1 dxguid uuid
 C_SRCS = \
 	brush.c \
 	factory.c \
+	mesh.c \
 	render_target.c \
 	stroke.c \
 	wic_render_target.c
diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index 4ee4ab0..0b8cf2b 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -107,4 +107,12 @@ struct d2d_stroke_style
 void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory,
         const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count) DECLSPEC_HIDDEN;
 
+struct d2d_mesh
+{
+    ID2D1Mesh ID2D1Mesh_iface;
+    LONG refcount;
+};
+
+void d2d_mesh_init(struct d2d_mesh *mesh) DECLSPEC_HIDDEN;
+
 #endif /* __WINE_D2D1_PRIVATE_H */
diff --git a/dlls/d2d1/mesh.c b/dlls/d2d1/mesh.c
new file mode 100644
index 0000000..b566382
--- /dev/null
+++ b/dlls/d2d1/mesh.c
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2014 Henri Verbeet for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include "d2d1_private.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(d2d);
+
+static inline struct d2d_mesh *impl_from_ID2D1Mesh(ID2D1Mesh *iface)
+{
+    return CONTAINING_RECORD(iface, struct d2d_mesh, ID2D1Mesh_iface);
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_mesh_QueryInterface(ID2D1Mesh *iface, REFIID iid, void **out)
+{
+    TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
+
+    if (IsEqualGUID(iid, &IID_ID2D1Mesh)
+            || IsEqualGUID(iid, &IID_ID2D1Resource)
+            || IsEqualGUID(iid, &IID_IUnknown))
+    {
+        ID2D1Mesh_AddRef(iface);
+        *out = iface;
+        return S_OK;
+    }
+
+    WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
+
+    *out = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG STDMETHODCALLTYPE d2d_mesh_AddRef(ID2D1Mesh *iface)
+{
+    struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface);
+    ULONG refcount = InterlockedIncrement(&mesh->refcount);
+
+    TRACE("%p increasing refcount to %u.\n", iface, refcount);
+
+    return refcount;
+}
+
+static ULONG STDMETHODCALLTYPE d2d_mesh_Release(ID2D1Mesh *iface)
+{
+    struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface);
+    ULONG refcount = InterlockedDecrement(&mesh->refcount);
+
+    TRACE("%p decreasing refcount to %u.\n", iface, refcount);
+
+    if (!refcount)
+        HeapFree(GetProcessHeap(), 0, mesh);
+
+    return refcount;
+}
+
+static void STDMETHODCALLTYPE d2d_mesh_GetFactory(ID2D1Mesh *iface, ID2D1Factory **factory)
+{
+    FIXME("iface %p, factory %p stub!\n", iface, factory);
+
+    *factory = NULL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_mesh_Open(ID2D1Mesh *iface, ID2D1TessellationSink **sink)
+{
+    FIXME("iface %p, sink %p stub!\n", iface, sink);
+
+    return E_NOTIMPL;
+}
+
+static const struct ID2D1MeshVtbl d2d_mesh_vtbl =
+{
+    d2d_mesh_QueryInterface,
+    d2d_mesh_AddRef,
+    d2d_mesh_Release,
+    d2d_mesh_GetFactory,
+    d2d_mesh_Open,
+};
+
+void d2d_mesh_init(struct d2d_mesh *mesh)
+{
+    mesh->ID2D1Mesh_iface.lpVtbl = &d2d_mesh_vtbl;
+    mesh->refcount = 1;
+}
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 4d69697..8a55890 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -304,9 +304,19 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLayer(ID2D1RenderTa
 
 static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh)
 {
-    FIXME("iface %p, mesh %p stub!\n", iface, mesh);
+    struct d2d_mesh *object;
 
-    return E_NOTIMPL;
+    TRACE("iface %p, mesh %p.\n", iface, mesh);
+
+    if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+        return E_OUTOFMEMORY;
+
+    d2d_mesh_init(object);
+
+    TRACE("Created mesh %p.\n", object);
+    *mesh = &object->ID2D1Mesh_iface;
+
+    return S_OK;
 }
 
 static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface,




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