Matteo Bruni : wined3d: Rename struct wined3d_shader_buffer to wined3d_string_buffer.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Apr 27 07:45:09 CDT 2015
Module: wine
Branch: master
Commit: 64463b81dfb2a2c8fcfd3388d588983c77513294
URL: http://source.winehq.org/git/wine.git/?a=commit;h=64463b81dfb2a2c8fcfd3388d588983c77513294
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Apr 24 22:25:41 2015 +0200
wined3d: Rename struct wined3d_shader_buffer to wined3d_string_buffer.
Also rename the shader_buffer_(clear|init|free) functions.
---
dlls/wined3d/arb_program_shader.c | 168 +++++++++++++++++++-------------------
dlls/wined3d/glsl_shader.c | 102 +++++++++++------------
dlls/wined3d/shader.c | 14 ++--
dlls/wined3d/wined3d_private.h | 17 ++--
4 files changed, 150 insertions(+), 151 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=64463b81dfb2a2c8fcfd3388d588983c77513294
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