Henri Verbeet : d2d1: Implement d2d_bitmap_brush_SetInterpolationMode().

Alexandre Julliard julliard at wine.codeweavers.com
Mon Apr 27 07:45:10 CDT 2015


Module: wine
Branch: master
Commit: 1014d9a105609c9c3c6cdf4b5bee76e69b24efae
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1014d9a105609c9c3c6cdf4b5bee76e69b24efae

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Apr 24 19:31:35 2015 +0200

d2d1: Implement d2d_bitmap_brush_SetInterpolationMode().

---

 dlls/d2d1/brush.c        | 68 ++++++++++++++++++++++++++++++------------------
 dlls/d2d1/d2d1_private.h |  1 +
 2 files changed, 44 insertions(+), 25 deletions(-)

diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 9e45e1a..c15945a 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -499,7 +499,8 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush *iface)
 
     if (!refcount)
     {
-        ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
+        if (brush->u.bitmap.sampler_state)
+            ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
         HeapFree(GetProcessHeap(), 0, brush);
     }
 
@@ -565,7 +566,16 @@ static void STDMETHODCALLTYPE d2d_bitmap_brush_SetExtendModeY(ID2D1BitmapBrush *
 static void STDMETHODCALLTYPE d2d_bitmap_brush_SetInterpolationMode(ID2D1BitmapBrush *iface,
         D2D1_BITMAP_INTERPOLATION_MODE mode)
 {
-    FIXME("iface %p, mode %#x stub!\n", iface, mode);
+    struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
+
+    TRACE("iface %p, mode %#x.\n", iface, mode);
+
+    brush->u.bitmap.interpolation_mode = mode;
+    if (brush->u.bitmap.sampler_state)
+    {
+        ID3D10SamplerState_Release(brush->u.bitmap.sampler_state);
+        brush->u.bitmap.sampler_state = NULL;
+    }
 }
 
 static void STDMETHODCALLTYPE d2d_bitmap_brush_SetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap *bitmap)
@@ -627,35 +637,16 @@ static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl =
 HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, struct d2d_d3d_render_target *render_target, ID2D1Bitmap *bitmap,
         const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc)
 {
-    D3D10_SAMPLER_DESC sampler_desc;
-    HRESULT hr;
 
     FIXME("Ignoring brush properties.\n");
 
     d2d_brush_init(brush, &render_target->ID2D1RenderTarget_iface, D2D_BRUSH_TYPE_BITMAP,
             brush_desc, (ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl);
     brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap);
-
-    sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT;
-    sampler_desc.AddressU = D3D10_TEXTURE_ADDRESS_CLAMP;
-    sampler_desc.AddressV = D3D10_TEXTURE_ADDRESS_CLAMP;
-    sampler_desc.AddressW = D3D10_TEXTURE_ADDRESS_CLAMP;
-    sampler_desc.MipLODBias = 0.0f;
-    sampler_desc.MaxAnisotropy = 0;
-    sampler_desc.ComparisonFunc = D3D10_COMPARISON_NEVER;
-    sampler_desc.BorderColor[0] = 0.0f;
-    sampler_desc.BorderColor[1] = 0.0f;
-    sampler_desc.BorderColor[2] = 0.0f;
-    sampler_desc.BorderColor[3] = 0.0f;
-    sampler_desc.MinLOD = 0.0f;
-    sampler_desc.MaxLOD = 0.0f;
-
-    if (FAILED(hr = ID3D10Device_CreateSamplerState(render_target->device,
-            &sampler_desc, &brush->u.bitmap.sampler_state)))
-    {
-        ERR("Failed to create sampler state, hr %#x.\n", hr);
-        return hr;
-    }
+    if (bitmap_brush_desc)
+        brush->u.bitmap.interpolation_mode = bitmap_brush_desc->interpolationMode;
+    else
+        brush->u.bitmap.interpolation_mode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
 
     return S_OK;
 }
@@ -672,9 +663,36 @@ struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface)
 
 void d2d_brush_bind_resources(struct d2d_brush *brush, ID3D10Device *device)
 {
+    HRESULT hr;
+
     if (brush->type == D2D_BRUSH_TYPE_BITMAP)
     {
         ID3D10Device_PSSetShaderResources(device, 0, 1, &brush->u.bitmap.bitmap->view);
+        if (!brush->u.bitmap.sampler_state)
+        {
+            D3D10_SAMPLER_DESC sampler_desc;
+
+            if (brush->u.bitmap.interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR)
+                sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_POINT;
+            else
+                sampler_desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR;
+            sampler_desc.AddressU = D3D10_TEXTURE_ADDRESS_CLAMP;
+            sampler_desc.AddressV = D3D10_TEXTURE_ADDRESS_CLAMP;
+            sampler_desc.AddressW = D3D10_TEXTURE_ADDRESS_CLAMP;
+            sampler_desc.MipLODBias = 0.0f;
+            sampler_desc.MaxAnisotropy = 0;
+            sampler_desc.ComparisonFunc = D3D10_COMPARISON_NEVER;
+            sampler_desc.BorderColor[0] = 0.0f;
+            sampler_desc.BorderColor[1] = 0.0f;
+            sampler_desc.BorderColor[2] = 0.0f;
+            sampler_desc.BorderColor[3] = 0.0f;
+            sampler_desc.MinLOD = 0.0f;
+            sampler_desc.MaxLOD = 0.0f;
+
+            if (FAILED(hr = ID3D10Device_CreateSamplerState(device,
+                    &sampler_desc, &brush->u.bitmap.sampler_state)))
+                ERR("Failed to create sampler state, hr %#x.\n", hr);
+        }
         ID3D10Device_PSSetSamplers(device, 0, 1, &brush->u.bitmap.sampler_state);
     }
 }
diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index 48465f2..285c422 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -125,6 +125,7 @@ struct d2d_brush
         struct
         {
             struct d2d_bitmap *bitmap;
+            D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode;
             ID3D10SamplerState *sampler_state;
         } bitmap;
     } u;




More information about the wine-cvs mailing list