Henri Verbeet : d2d1: Do not flip/ mirror the rectangle in d2d_d3d_render_target_FillRectangle().
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Apr 29 09:22:18 CDT 2015
Module: wine
Branch: master
Commit: c92d7aff63dfe96158cd7770f15e364cd613353d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c92d7aff63dfe96158cd7770f15e364cd613353d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Apr 28 20:30:51 2015 +0200
d2d1: Do not flip/mirror the rectangle in d2d_d3d_render_target_FillRectangle().
---
dlls/d2d1/render_target.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 757cdac..3870295 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -580,12 +580,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTar
transform.pad1 = 0.0f;
/* Translate from world space to object space. */
- tmp_x = rect->left + (rect->right - rect->left) / 2.0f;
- tmp_y = rect->top + (rect->bottom - rect->top) / 2.0f;
+ tmp_x = min(rect->left, rect->right) + fabsf(rect->right - rect->left) / 2.0f;
+ tmp_y = min(rect->top, rect->bottom) + fabsf(rect->bottom - rect->top) / 2.0f;
transform._31 += tmp_x * transform._11 + tmp_y * transform._21;
transform._32 += tmp_x * transform._12 + tmp_y * transform._22;
- tmp_x = (rect->right - rect->left) / 2.0f;
- tmp_y = (rect->bottom - rect->top) / 2.0f;
+ tmp_x = fabsf(rect->right - rect->left) / 2.0f;
+ tmp_y = fabsf(rect->bottom - rect->top) / 2.0f;
transform._11 *= tmp_x;
transform._12 *= tmp_x;
transform._21 *= tmp_y;
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