Matteo Bruni : wined3d: Only copy POSITION0 output semantics into gl_Position.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Feb 9 09:54:48 CST 2015
Module: wine
Branch: master
Commit: 96b48191c0625bbbda8b6b3422fb569c1b57a566
URL: http://source.winehq.org/git/wine.git/?a=commit;h=96b48191c0625bbbda8b6b3422fb569c1b57a566
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Feb 6 15:25:32 2015 +0100
wined3d: Only copy POSITION0 output semantics into gl_Position.
---
dlls/wined3d/glsl_shader.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index f3e921c..adb9f13 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -4377,7 +4377,7 @@ static GLuint generate_param_reorder_function(struct wined3d_shader_buffer *buff
shader_addline(buffer, "gl_FrontSecondaryColor%s = vs_out[%u]%s;\n",
reg_mask, i, reg_mask);
}
- else if (shader_match_semantic(semantic_name, WINED3D_DECL_USAGE_POSITION))
+ else if (shader_match_semantic(semantic_name, WINED3D_DECL_USAGE_POSITION) && !semantic_idx)
{
shader_addline(buffer, "gl_Position%s = vs_out[%u]%s;\n",
reg_mask, i, reg_mask);
@@ -4419,9 +4419,10 @@ static GLuint generate_param_reorder_function(struct wined3d_shader_buffer *buff
if (!(map & 1)) continue;
semantic_name = output_signature[i].semantic_name;
+ semantic_idx = output_signature[i].semantic_idx;
shader_glsl_write_mask_to_str(output_signature[i].mask, reg_mask);
- if (shader_match_semantic(semantic_name, WINED3D_DECL_USAGE_POSITION))
+ if (shader_match_semantic(semantic_name, WINED3D_DECL_USAGE_POSITION) && !semantic_idx)
{
shader_addline(buffer, "gl_Position%s = vs_out[%u]%s;\n",
reg_mask, i, reg_mask);
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