Henri Verbeet : d3d10core: Implement d3d10_geometry_shader_GetPrivateData( ).

Alexandre Julliard julliard at wine.codeweavers.com
Fri Feb 27 08:00:16 CST 2015


Module: wine
Branch: master
Commit: 6cd05c38a8018658083b6df3432c86b3a6d9d214
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6cd05c38a8018658083b6df3432c86b3a6d9d214

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Feb 27 12:29:42 2015 +0100

d3d10core: Implement d3d10_geometry_shader_GetPrivateData().

---

 dlls/d3d10core/shader.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10core/shader.c b/dlls/d3d10core/shader.c
index ee47001..dbd6132 100644
--- a/dlls/d3d10core/shader.c
+++ b/dlls/d3d10core/shader.c
@@ -368,10 +368,12 @@ static void STDMETHODCALLTYPE d3d10_geometry_shader_GetDevice(ID3D10GeometryShad
 static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_GetPrivateData(ID3D10GeometryShader *iface,
         REFGUID guid, UINT *data_size, void *data)
 {
-    FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
+    struct d3d10_geometry_shader *shader = impl_from_ID3D10GeometryShader(iface);
+
+    TRACE("iface %p, guid %s, data_size %p, data %p.\n",
             iface, debugstr_guid(guid), data_size, data);
 
-    return E_NOTIMPL;
+    return d3d10_get_private_data(&shader->private_store, guid, data_size, data);
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_SetPrivateData(ID3D10GeometryShader *iface,




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