Henri Verbeet : d3d10core: Implement d3d10_pixel_shader_SetPrivateDataInterface().
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Feb 27 08:00:16 CST 2015
Module: wine
Branch: master
Commit: ed0c1c2ad5ea1bcef84bb2065ce1d15fd6db8617
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ed0c1c2ad5ea1bcef84bb2065ce1d15fd6db8617
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Feb 27 12:29:44 2015 +0100
d3d10core: Implement d3d10_pixel_shader_SetPrivateDataInterface().
---
dlls/d3d10core/shader.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/shader.c b/dlls/d3d10core/shader.c
index cdd0608..9245445 100644
--- a/dlls/d3d10core/shader.c
+++ b/dlls/d3d10core/shader.c
@@ -571,9 +571,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_pixel_shader_SetPrivateData(ID3D10PixelSh
static HRESULT STDMETHODCALLTYPE d3d10_pixel_shader_SetPrivateDataInterface(ID3D10PixelShader *iface,
REFGUID guid, const IUnknown *data)
{
- FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
+ struct d3d10_pixel_shader *shader = impl_from_ID3D10PixelShader(iface);
- return E_NOTIMPL;
+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
+
+ return d3d10_set_private_data_interface(&shader->private_store, guid, data);
}
static const struct ID3D10PixelShaderVtbl d3d10_pixel_shader_vtbl =
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