Alistair Leslie-Hughes : include: Add ID3DXFragmentLinker interface.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Jul 31 17:25:54 CDT 2015
Module: wine
Branch: master
Commit: 67840595d5a58f43b753a8cd2cb43fa59e01969c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=67840595d5a58f43b753a8cd2cb43fa59e01969c
Author: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
Date: Wed Jul 22 16:28:34 2015 +1000
include: Add ID3DXFragmentLinker interface.
---
include/d3dx9shader.h | 37 +++++++++++++++++++++++++++++++++++++
1 file changed, 37 insertions(+)
diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h
index d665f72..99519cb 100644
--- a/include/d3dx9shader.h
+++ b/include/d3dx9shader.h
@@ -305,6 +305,43 @@ DECLARE_INTERFACE(ID3DXInclude)
typedef struct ID3DXInclude *LPD3DXINCLUDE;
+typedef struct _D3DXFRAGMENT_DESC
+{
+ const char *Name;
+ DWORD Target;
+
+} D3DXFRAGMENT_DESC, *LPD3DXFRAGMENT_DESC;
+
+
+DEFINE_GUID(IID_ID3DXFragmentLinker, 0x1a2c0cc2, 0xe5b6, 0x4ebc, 0x9e, 0x8d, 0x39, 0xe, 0x5, 0x78, 0x11, 0xb6);
+
+#define INTERFACE ID3DXFragmentLinker
+DECLARE_INTERFACE_(ID3DXFragmentLinker, IUnknown)
+{
+ STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **ppv) PURE;
+ STDMETHOD_(ULONG, AddRef)(THIS) PURE;
+ STDMETHOD_(ULONG, Release)(THIS) PURE;
+
+ STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
+ STDMETHOD_(UINT, GetNumberOfFragments)(THIS) PURE;
+
+ STDMETHOD_(D3DXHANDLE, GetFragmentHandleByIndex)(THIS_ UINT index) PURE;
+ STDMETHOD_(D3DXHANDLE, GetFragmentHandleByName)(THIS_ const char *name) PURE;
+ STDMETHOD(GetFragmentDesc)(THIS_ D3DXHANDLE name, D3DXFRAGMENT_DESC *frag_desc) PURE;
+
+ STDMETHOD(AddFragments)(THIS_ const DWORD *fragments) PURE;
+
+ STDMETHOD(GetAllFragments)(THIS_ ID3DXBuffer **buffer) PURE;
+ STDMETHOD(GetFragment)(THIS_ D3DXHANDLE name, ID3DXBuffer **buffer) PURE;
+
+ STDMETHOD(LinkShader)(THIS_ const char *profile, DWORD flags, const D3DXHANDLE *fragmenthandles, UINT fragments, ID3DXBuffer **buffer, ID3DXBuffer **errors) PURE;
+ STDMETHOD(LinkVertexShader)(THIS_ const char *profile, DWORD flags, const D3DXHANDLE *fragment_handles, UINT fragments, IDirect3DVertexShader9 **shader, ID3DXBuffer **errors) PURE;
+ STDMETHOD(LinkPixelShader)(THIS_ const char *profile, DWORD flags, const D3DXHANDLE *fragment_handles, UINT fragments, IDirect3DPixelShader9 **shader, ID3DXBuffer **errors) PURE;
+
+ STDMETHOD(ClearCache)(THIS) PURE;
+};
+#undef INTERFACE
+
#ifdef __cplusplus
extern "C" {
#endif
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