Henri Verbeet : d2d1: Implement d2d_mesh_GetFactory().

Alexandre Julliard julliard at wine.codeweavers.com
Fri Jul 31 17:25:55 CDT 2015


Module: wine
Branch: master
Commit: 9745efaf6ddefe821d63563998375c0fd990ab23
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9745efaf6ddefe821d63563998375c0fd990ab23

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Jul 31 09:46:31 2015 +0200

d2d1: Implement d2d_mesh_GetFactory().

---

 dlls/d2d1/d2d1_private.h  |  4 +++-
 dlls/d2d1/mesh.c          | 12 +++++++++---
 dlls/d2d1/render_target.c |  3 ++-
 3 files changed, 14 insertions(+), 5 deletions(-)

diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index 3c49c7b..47ba63c 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -175,9 +175,11 @@ struct d2d_mesh
 {
     ID2D1Mesh ID2D1Mesh_iface;
     LONG refcount;
+
+    ID2D1Factory *factory;
 };
 
-void d2d_mesh_init(struct d2d_mesh *mesh) DECLSPEC_HIDDEN;
+void d2d_mesh_init(struct d2d_mesh *mesh, ID2D1Factory *factory) DECLSPEC_HIDDEN;
 
 struct d2d_bitmap
 {
diff --git a/dlls/d2d1/mesh.c b/dlls/d2d1/mesh.c
index b566382..28d34da 100644
--- a/dlls/d2d1/mesh.c
+++ b/dlls/d2d1/mesh.c
@@ -65,16 +65,21 @@ static ULONG STDMETHODCALLTYPE d2d_mesh_Release(ID2D1Mesh *iface)
     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
     if (!refcount)
+    {
+        ID2D1Factory_Release(mesh->factory);
         HeapFree(GetProcessHeap(), 0, mesh);
+    }
 
     return refcount;
 }
 
 static void STDMETHODCALLTYPE d2d_mesh_GetFactory(ID2D1Mesh *iface, ID2D1Factory **factory)
 {
-    FIXME("iface %p, factory %p stub!\n", iface, factory);
+    struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface);
+
+    TRACE("iface %p, factory %p.\n", iface, factory);
 
-    *factory = NULL;
+    ID2D1Factory_AddRef(*factory = mesh->factory);
 }
 
 static HRESULT STDMETHODCALLTYPE d2d_mesh_Open(ID2D1Mesh *iface, ID2D1TessellationSink **sink)
@@ -93,8 +98,9 @@ static const struct ID2D1MeshVtbl d2d_mesh_vtbl =
     d2d_mesh_Open,
 };
 
-void d2d_mesh_init(struct d2d_mesh *mesh)
+void d2d_mesh_init(struct d2d_mesh *mesh, ID2D1Factory *factory)
 {
     mesh->ID2D1Mesh_iface.lpVtbl = &d2d_mesh_vtbl;
     mesh->refcount = 1;
+    ID2D1Factory_AddRef(mesh->factory = factory);
 }
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index a25b8ea..438fced 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -533,6 +533,7 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLayer(ID2D1RenderTa
 
 static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh)
 {
+    struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
     struct d2d_mesh *object;
 
     TRACE("iface %p, mesh %p.\n", iface, mesh);
@@ -540,7 +541,7 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTar
     if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
         return E_OUTOFMEMORY;
 
-    d2d_mesh_init(object);
+    d2d_mesh_init(object, render_target->factory);
 
     TRACE("Created mesh %p.\n", object);
     *mesh = &object->ID2D1Mesh_iface;




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