Nikolay Sivov : gameux: Use matching heap call (Coverity).

Alexandre Julliard julliard at wine.codeweavers.com
Mon Jun 8 07:49:55 CDT 2015


Module: wine
Branch: master
Commit: 8abd5b76c454a5dac37101292fe8fb0c1f4e1acc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8abd5b76c454a5dac37101292fe8fb0c1f4e1acc

Author: Nikolay Sivov <nsivov at codeweavers.com>
Date:   Sun Jun  7 23:55:48 2015 +0300

gameux: Use matching heap call (Coverity).

---

 dlls/gameux/gameexplorer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index 6bdb2e4..63bf69d 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -756,7 +756,7 @@ HRESULT GAMEUX_FindGameInstanceId(
         if(SUCCEEDED(hr))
         {
             ++dwMaxSubKeyLen; /* for string terminator */
-            lpName = CoTaskMemAlloc(dwMaxSubKeyLen*sizeof(WCHAR));
+            lpName = HeapAlloc(GetProcessHeap(), 0, dwMaxSubKeyLen*sizeof(WCHAR));
             if(!lpName) hr = E_OUTOFMEMORY;
         }
 




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