=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Read format flags from the surface container.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Jun 8 07:49:56 CDT 2015
Module: wine
Branch: master
Commit: ec25ca7832406da874ece0ae006cbe809cd04690
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ec25ca7832406da874ece0ae006cbe809cd04690
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sat Jun 6 17:53:52 2015 +0200
wined3d: Read format flags from the surface container.
---
dlls/wined3d/context.c | 8 ++++----
dlls/wined3d/surface.c | 36 +++++++++++++++++++-----------------
2 files changed, 23 insertions(+), 21 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 059503b..27ce1bf 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -128,7 +128,7 @@ static void context_attach_depth_stencil_fbo(struct wined3d_context *context,
if (depth_stencil)
{
- DWORD format_flags = depth_stencil->resource.format_flags;
+ DWORD format_flags = depth_stencil->container->resource.format_flags;
if (depth_stencil->current_renderbuffer)
{
@@ -3186,12 +3186,12 @@ static void context_setup_target(struct wined3d_context *context, struct wined3d
{
/* Disable blending when the alpha mask has changed and when a format doesn't support blending. */
if ((old->alpha_size && !new->alpha_size) || (!old->alpha_size && new->alpha_size)
- || !(target->resource.format_flags & WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING))
+ || !(target->container->resource.format_flags & WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING))
context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHABLENDENABLE));
/* Update sRGB writing when switching between formats that do/do not support sRGB writing */
- if ((context->current_rt->resource.format_flags & WINED3DFMT_FLAG_SRGB_WRITE)
- != (target->resource.format_flags & WINED3DFMT_FLAG_SRGB_WRITE))
+ if ((context->current_rt->container->resource.format_flags & WINED3DFMT_FLAG_SRGB_WRITE)
+ != (target->container->resource.format_flags & WINED3DFMT_FLAG_SRGB_WRITE))
context_invalidate_state(context, STATE_RENDER(WINED3D_RS_SRGBWRITEENABLE));
}
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 359db9b..f4b69e2 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -359,7 +359,7 @@ static void get_color_masks(const struct wined3d_format *format, DWORD *masks)
static HRESULT surface_create_dib_section(struct wined3d_surface *surface)
{
const struct wined3d_format *format = surface->resource.format;
- unsigned int format_flags = surface->resource.format_flags;
+ unsigned int format_flags = surface->container->resource.format_flags;
SYSTEM_INFO sysInfo;
BITMAPINFO *b_info;
int extraline = 0;
@@ -665,7 +665,7 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
if (pow2Width > surface->resource.width || pow2Height > surface->resource.height)
{
/* TODO: Add support for non power two compressed textures. */
- if (surface->resource.format_flags & (WINED3DFMT_FLAG_COMPRESSED | WINED3DFMT_FLAG_HEIGHT_SCALE))
+ if (surface->container->resource.format_flags & (WINED3DFMT_FLAG_COMPRESSED | WINED3DFMT_FLAG_HEIGHT_SCALE))
{
FIXME("(%p) Compressed or height scaled non-power-two textures are not supported w(%d) h(%d)\n",
surface, surface->resource.width, surface->resource.height);
@@ -752,7 +752,7 @@ static void surface_unmap(struct wined3d_surface *surface)
if (surface->container->swapchain && surface->container->swapchain->front_buffer == surface->container)
surface_load_location(surface, surface->container->resource.draw_binding);
- else if (surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
+ else if (surface->container->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL))
FIXME("Depth / stencil buffer locking is not implemented.\n");
}
@@ -780,8 +780,8 @@ static void surface_depth_blt_fbo(const struct wined3d_device *device,
TRACE("dst_surface %p, dst_location %s, dst_rect %s.\n",
dst_surface, wined3d_debug_location(dst_location), wine_dbgstr_rect(dst_rect));
- src_mask = src_surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
- dst_mask = dst_surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
+ src_mask = src_surface->container->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
+ dst_mask = dst_surface->container->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
if (src_mask != dst_mask)
{
@@ -1279,7 +1279,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
surface_get_memory(surface, &data, dst_location);
- if (surface->resource.format_flags & WINED3DFMT_FLAG_COMPRESSED)
+ if (surface->container->resource.format_flags & WINED3DFMT_FLAG_COMPRESSED)
{
TRACE("(%p) : Calling glGetCompressedTexImage level %d, format %#x, type %#x, data %p.\n",
surface, surface->texture_level, format->glFormat, format->glType, data.addr);
@@ -1568,8 +1568,8 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
src_format = src_surface->resource.format;
dst_format = dst_surface->resource.format;
- src_fmt_flags = src_surface->resource.format_flags;
- dst_fmt_flags = dst_surface->resource.format_flags;
+ src_fmt_flags = src_surface->container->resource.format_flags;
+ dst_fmt_flags = dst_surface->container->resource.format_flags;
if (src_format->id != dst_format->id)
{
@@ -2513,7 +2513,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const RECT *rect, DWORD flags)
{
const struct wined3d_format *format = surface->resource.format;
- unsigned int fmt_flags = surface->resource.format_flags;
+ unsigned int fmt_flags = surface->container->resource.format_flags;
struct wined3d_device *device = surface->resource.device;
struct wined3d_context *context;
const struct wined3d_gl_info *gl_info;
@@ -3988,7 +3988,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
}
if (surface->locations & (WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_TEXTURE_RGB)
- && (surface->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB)
+ && (surface->container->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB)
&& fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format))
@@ -4004,7 +4004,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
}
if (surface->locations & (WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_RESOLVED)
- && (!srgb || (surface->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB))
+ && (!srgb || (surface->container->resource.format_flags & WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB))
&& fbo_blit_supported(gl_info, WINED3D_BLIT_OP_COLOR_BLIT,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format,
NULL, surface->resource.usage, surface->resource.pool, surface->resource.format))
@@ -4578,13 +4578,13 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
src_map = dst_map;
src_format = dst_surface->resource.format;
dst_format = src_format;
- dst_fmt_flags = dst_surface->resource.format_flags;
+ dst_fmt_flags = dst_surface->container->resource.format_flags;
src_fmt_flags = dst_fmt_flags;
}
else
{
dst_format = dst_surface->resource.format;
- dst_fmt_flags = dst_surface->resource.format_flags;
+ dst_fmt_flags = dst_surface->container->resource.format_flags;
if (src_surface)
{
if (dst_surface->resource.format->id != src_surface->resource.format->id)
@@ -4599,7 +4599,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
}
wined3d_surface_map(src_surface, &src_map, NULL, WINED3D_MAP_READONLY);
src_format = src_surface->resource.format;
- src_fmt_flags = src_surface->resource.format_flags;
+ src_fmt_flags = src_surface->container->resource.format_flags;
}
else
{
@@ -5238,9 +5238,11 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
|| src_rect.bottom - src_rect.top != dst_rect.bottom - dst_rect.top);
convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id;
- dst_ds_flags = dst_surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
+ dst_ds_flags = dst_surface->container->resource.format_flags
+ & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
if (src_surface)
- src_ds_flags = src_surface->resource.format_flags & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
+ src_ds_flags = src_surface->container->resource.format_flags
+ & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL);
else
src_ds_flags = 0;
@@ -5457,7 +5459,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, struct wined3d_text
else
surface->surface_ops = &surface_ops;
- if (FAILED(hr = resource_init(&surface->resource, device, WINED3D_RTYPE_SURFACE, container->resource.gl_type,
+ if (FAILED(hr = resource_init(&surface->resource, device, WINED3D_RTYPE_SURFACE, WINED3D_GL_RES_TYPE_COUNT,
format, desc->multisample_type, multisample_quality, desc->usage, desc->pool, desc->width, desc->height,
1, resource_size, NULL, &wined3d_null_parent_ops, &surface_resource_ops)))
{
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