Matteo Bruni : wined3d: Cleanup and simplify texture sampling code generation.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Jun 17 10:18:11 CDT 2015
Module: wine
Branch: master
Commit: f6e7e01744602a55200019642dada5715fd51822
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f6e7e01744602a55200019642dada5715fd51822
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue Jun 16 22:45:39 2015 +0200
wined3d: Cleanup and simplify texture sampling code generation.
Makes it easier to support the different names and syntax in GLSL 1.50
in the (hopefully) near future.
---
dlls/wined3d/glsl_shader.c | 329 ++++++++++++++-------------------------------
1 file changed, 98 insertions(+), 231 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=f6e7e01744602a55200019642dada5715fd51822
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