Matteo Bruni : wined3d: Cleanup and simplify texture sampling code generation.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Jun 17 10:18:11 CDT 2015


Module: wine
Branch: master
Commit: f6e7e01744602a55200019642dada5715fd51822
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f6e7e01744602a55200019642dada5715fd51822

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Tue Jun 16 22:45:39 2015 +0200

wined3d: Cleanup and simplify texture sampling code generation.

Makes it easier to support the different names and syntax in GLSL 1.50
in the (hopefully) near future.

---

 dlls/wined3d/glsl_shader.c | 329 ++++++++++++++-------------------------------
 1 file changed, 98 insertions(+), 231 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=f6e7e01744602a55200019642dada5715fd51822



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