Matteo Bruni : wined3d: Remove an obsolete comment.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Mar 2 08:51:50 CST 2015
Module: wine
Branch: master
Commit: 7f618695c624f532300ecff8735f94fec3f3a86c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7f618695c624f532300ecff8735f94fec3f3a86c
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Feb 27 13:18:19 2015 +0100
wined3d: Remove an obsolete comment.
Wined3d doesn't actually require the GLX extension for multisampling
at this point (while it does require FBOs).
---
dlls/wined3d/directx.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 4ca13f4..89996d1 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -127,7 +127,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_ARB_internalformat_query2", ARB_INTERNALFORMAT_QUERY2, },
{"GL_ARB_map_buffer_alignment", ARB_MAP_BUFFER_ALIGNMENT },
{"GL_ARB_map_buffer_range", ARB_MAP_BUFFER_RANGE },
- {"GL_ARB_multisample", ARB_MULTISAMPLE }, /* needs GLX_ARB_MULTISAMPLE as well */
+ {"GL_ARB_multisample", ARB_MULTISAMPLE },
{"GL_ARB_multitexture", ARB_MULTITEXTURE },
{"GL_ARB_occlusion_query", ARB_OCCLUSION_QUERY },
{"GL_ARB_pixel_buffer_object", ARB_PIXEL_BUFFER_OBJECT },
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