Marcus Meissner : dsound: If 3d sound is disabled, just return (Coverity).

Alexandre Julliard julliard at wine.codeweavers.com
Mon Mar 2 08:51:51 CST 2015


Module: wine
Branch: master
Commit: a83e8e88ea05822e21aace9e0b82060bfa1dc02f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=a83e8e88ea05822e21aace9e0b82060bfa1dc02f

Author: Marcus Meissner <marcus at jet.franken.de>
Date:   Sun Mar  1 14:04:56 2015 +0100

dsound: If 3d sound is disabled, just return (Coverity).

---

 dlls/dsound/sound3d.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c
index c53783e..439cfac 100644
--- a/dlls/dsound/sound3d.c
+++ b/dlls/dsound/sound3d.c
@@ -177,7 +177,7 @@ void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb)
 			TRACE("3D processing disabled\n");
 			/* this one is here only to eliminate annoying warning message */
 			DSOUND_RecalcVolPan (&dsb->volpan);
-			break;
+			return;
 		case DS3DMODE_NORMAL:
 			TRACE("Normal 3D processing mode\n");
 			/* we need to calculate distance between buffer and listener*/




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