Henri Verbeet : d3d10core: Implement d3d10_sampler_state_SetPrivateDataInterface().
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Mar 10 10:10:03 CDT 2015
Module: wine
Branch: master
Commit: 5b5498a8b4e0fe74517f3b98153c1291ec5bb346
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5b5498a8b4e0fe74517f3b98153c1291ec5bb346
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Mar 10 11:41:58 2015 +0100
d3d10core: Implement d3d10_sampler_state_SetPrivateDataInterface().
---
dlls/d3d10core/state.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/state.c b/dlls/d3d10core/state.c
index 3e684f5..90e6938 100644
--- a/dlls/d3d10core/state.c
+++ b/dlls/d3d10core/state.c
@@ -594,9 +594,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10Sample
static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface,
REFGUID guid, const IUnknown *data)
{
- FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
+ struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
- return E_NOTIMPL;
+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
+
+ return d3d10_set_private_data_interface(&state->private_store, guid, data);
}
/* ID3D10SamplerState methods */
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