Henri Verbeet : d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().

Alexandre Julliard julliard at wine.codeweavers.com
Fri Mar 13 08:44:25 CDT 2015


Module: wine
Branch: master
Commit: 777ae5b7c5d05f22cfa164d0b2726dc46dee3771
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=777ae5b7c5d05f22cfa164d0b2726dc46dee3771

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Mar 13 09:49:26 2015 +0100

d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().

---

 dlls/d3d10core/view.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c
index 68b460c..3e72f34 100644
--- a/dlls/d3d10core/view.c
+++ b/dlls/d3d10core/view.c
@@ -936,10 +936,12 @@ static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDevice(ID3D10ShaderR
 static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_GetPrivateData(ID3D10ShaderResourceView *iface,
         REFGUID guid, UINT *data_size, void *data)
 {
-    FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
+    struct d3d10_shader_resource_view *view = impl_from_ID3D10ShaderResourceView(iface);
+
+    TRACE("iface %p, guid %s, data_size %p, data %p.\n",
             iface, debugstr_guid(guid), data_size, data);
 
-    return E_NOTIMPL;
+    return d3d10_get_private_data(&view->private_store, guid, data_size, data);
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D10ShaderResourceView *iface,




More information about the wine-cvs mailing list