Henri Verbeet : d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Mar 13 08:44:25 CDT 2015
Module: wine
Branch: master
Commit: 777ae5b7c5d05f22cfa164d0b2726dc46dee3771
URL: http://source.winehq.org/git/wine.git/?a=commit;h=777ae5b7c5d05f22cfa164d0b2726dc46dee3771
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Mar 13 09:49:26 2015 +0100
d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().
---
dlls/d3d10core/view.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c
index 68b460c..3e72f34 100644
--- a/dlls/d3d10core/view.c
+++ b/dlls/d3d10core/view.c
@@ -936,10 +936,12 @@ static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDevice(ID3D10ShaderR
static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_GetPrivateData(ID3D10ShaderResourceView *iface,
REFGUID guid, UINT *data_size, void *data)
{
- FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
+ struct d3d10_shader_resource_view *view = impl_from_ID3D10ShaderResourceView(iface);
+
+ TRACE("iface %p, guid %s, data_size %p, data %p.\n",
iface, debugstr_guid(guid), data_size, data);
- return E_NOTIMPL;
+ return d3d10_get_private_data(&view->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D10ShaderResourceView *iface,
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