Henri Verbeet : wined3d: Store shader input signatures as a wined3d_shader_signature structure.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Mar 23 10:03:19 CDT 2015
Module: wine
Branch: master
Commit: 002713de6d6afed8f1483316fd32fbfc0956b338
URL: http://source.winehq.org/git/wine.git/?a=commit;h=002713de6d6afed8f1483316fd32fbfc0956b338
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Mar 23 09:17:13 2015 +0100
wined3d: Store shader input signatures as a wined3d_shader_signature structure.
---
dlls/wined3d/arb_program_shader.c | 182 ++++++++++++++++++++++----------------
dlls/wined3d/glsl_shader.c | 62 ++++++-------
dlls/wined3d/shader.c | 144 +++++++++++++++++++-----------
dlls/wined3d/wined3d_private.h | 2 +-
4 files changed, 226 insertions(+), 164 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=002713de6d6afed8f1483316fd32fbfc0956b338
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