Henri Verbeet : wined3d: Store shader input signatures as a wined3d_shader_signature structure.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Mar 23 10:03:19 CDT 2015


Module: wine
Branch: master
Commit: 002713de6d6afed8f1483316fd32fbfc0956b338
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=002713de6d6afed8f1483316fd32fbfc0956b338

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Mar 23 09:17:13 2015 +0100

wined3d: Store shader input signatures as a wined3d_shader_signature structure.

---

 dlls/wined3d/arb_program_shader.c | 182 ++++++++++++++++++++++----------------
 dlls/wined3d/glsl_shader.c        |  62 ++++++-------
 dlls/wined3d/shader.c             | 144 +++++++++++++++++++-----------
 dlls/wined3d/wined3d_private.h    |   2 +-
 4 files changed, 226 insertions(+), 164 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=002713de6d6afed8f1483316fd32fbfc0956b338



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