Henri Verbeet : d2d1: Implement d2d_d3d_render_target_GetAntialiasMode().

Alexandre Julliard julliard at wine.codeweavers.com
Thu Mar 26 11:13:57 CDT 2015


Module: wine
Branch: master
Commit: cef9434cb2d30c23c29fe5238ad54e0ce7257cdc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cef9434cb2d30c23c29fe5238ad54e0ce7257cdc

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Mar 26 09:41:20 2015 +0100

d2d1: Implement d2d_d3d_render_target_GetAntialiasMode().

---

 dlls/d2d1/render_target.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index dd74a58..97d5607 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -841,9 +841,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1Render
 
 static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
+
+    TRACE("iface %p.\n", iface);
 
-    return D2D1_ANTIALIAS_MODE_PER_PRIMITIVE;
+    return render_target->antialias_mode;
 }
 
 static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface,




More information about the wine-cvs mailing list