Francois Gouget : opengl32: Mark internal symbols with hidden visibility.

Alexandre Julliard julliard at wine.codeweavers.com
Thu Mar 26 11:13:57 CDT 2015


Module: wine
Branch: master
Commit: 04b09dd68c1100ee0171b287dcb52bb1e85626f5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=04b09dd68c1100ee0171b287dcb52bb1e85626f5

Author: Francois Gouget <fgouget at free.fr>
Date:   Thu Mar 26 15:30:26 2015 +0100

opengl32: Mark internal symbols with hidden visibility.

---

 dlls/opengl32/opengl_ext.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/opengl32/opengl_ext.h b/dlls/opengl32/opengl_ext.h
index 5748e0c..2e49d4a 100644
--- a/dlls/opengl32/opengl_ext.h
+++ b/dlls/opengl32/opengl_ext.h
@@ -28,9 +28,9 @@ typedef struct {
   void  *func;     /* pointer to the Wine function for this extension */
 } OpenGL_extension;
 
-extern const OpenGL_extension extension_registry[];
-extern const int extension_registry_size;
+extern const OpenGL_extension extension_registry[] DECLSPEC_HIDDEN;
+extern const int extension_registry_size DECLSPEC_HIDDEN;
 
-extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format );
+extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format ) DECLSPEC_HIDDEN;
 
 #endif /* __DLLS_OPENGL32_OPENGL_EXT_H */




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