Henri Verbeet : d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode ().
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Mar 27 08:55:17 CDT 2015
Module: wine
Branch: master
Commit: 2f529b125546ff69fc856640598aa8d3873ba036
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2f529b125546ff69fc856640598aa8d3873ba036
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Mar 27 09:07:03 2015 +0100
d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode().
---
dlls/d2d1/render_target.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 4b78967..0d956c4 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -860,9 +860,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1Re
static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface)
{
- FIXME("iface %p stub!\n", iface);
+ struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
+
+ TRACE("iface %p.\n", iface);
- return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+ return render_target->text_antialias_mode;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface,
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