Henri Verbeet : d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode ().

Alexandre Julliard julliard at wine.codeweavers.com
Fri Mar 27 08:55:17 CDT 2015


Module: wine
Branch: master
Commit: 2f529b125546ff69fc856640598aa8d3873ba036
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2f529b125546ff69fc856640598aa8d3873ba036

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Mar 27 09:07:03 2015 +0100

d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode().

---

 dlls/d2d1/render_target.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 4b78967..0d956c4 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -860,9 +860,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1Re
 
 static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
+
+    TRACE("iface %p.\n", iface);
 
-    return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+    return render_target->text_antialias_mode;
 }
 
 static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface,




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