Matteo Bruni : include: Fix comments about the availability of D3D light types.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri May 1 07:50:09 CDT 2015
Module: wine
Branch: master
Commit: e35f82665cfdb40231c2e0a8a41c81642273160d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e35f82665cfdb40231c2e0a8a41c81642273160d
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Thu Apr 30 23:22:17 2015 +0200
include: Fix comments about the availability of D3D light types.
---
include/wine/wined3d.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index a5f53c4..bb7007c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -76,8 +76,8 @@ enum wined3d_light_type
WINED3D_LIGHT_POINT = 1,
WINED3D_LIGHT_SPOT = 2,
WINED3D_LIGHT_DIRECTIONAL = 3,
- WINED3D_LIGHT_PARALLELPOINT = 4, /* D3D7 */
- WINED3D_LIGHT_GLSPOT = 5, /* D3D7 */
+ WINED3D_LIGHT_PARALLELPOINT = 4, /* < D3D7 */
+ WINED3D_LIGHT_GLSPOT = 5, /* < D3D5, not actually usable */
};
enum wined3d_primitive_type
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