Matteo Bruni : include: Fix comments about the availability of D3D light types.

Alexandre Julliard julliard at wine.codeweavers.com
Fri May 1 07:50:09 CDT 2015


Module: wine
Branch: master
Commit: e35f82665cfdb40231c2e0a8a41c81642273160d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e35f82665cfdb40231c2e0a8a41c81642273160d

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Thu Apr 30 23:22:17 2015 +0200

include: Fix comments about the availability of D3D light types.

---

 include/wine/wined3d.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index a5f53c4..bb7007c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -76,8 +76,8 @@ enum wined3d_light_type
     WINED3D_LIGHT_POINT                     = 1,
     WINED3D_LIGHT_SPOT                      = 2,
     WINED3D_LIGHT_DIRECTIONAL               = 3,
-    WINED3D_LIGHT_PARALLELPOINT             = 4, /* D3D7 */
-    WINED3D_LIGHT_GLSPOT                    = 5, /* D3D7 */
+    WINED3D_LIGHT_PARALLELPOINT             = 4, /* < D3D7 */
+    WINED3D_LIGHT_GLSPOT                    = 5, /* < D3D5, not actually usable */
 };
 
 enum wined3d_primitive_type




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