Sebastian Lackner : dmime: Properly set primary dsound buffer in IDirectMusicPerformance8Impl_CreateStandardAudioPath.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu May 14 06:22:36 CDT 2015
Module: wine
Branch: master
Commit: cd5f11e941f4561c1796b99706f80093d154f704
URL: http://source.winehq.org/git/wine.git/?a=commit;h=cd5f11e941f4561c1796b99706f80093d154f704
Author: Sebastian Lackner <sebastian at fds-team.de>
Date: Thu May 14 12:09:16 2015 +0200
dmime: Properly set primary dsound buffer in IDirectMusicPerformance8Impl_CreateStandardAudioPath.
Fixes a regression introduced by b3d1b1f239a5b534cd1b9a50fbfef32733b1911f.
---
dlls/dmime/performance.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dmime/performance.c b/dlls/dmime/performance.c
index b8c37b0..38f68db 100644
--- a/dlls/dmime/performance.c
+++ b/dlls/dmime/performance.c
@@ -1081,7 +1081,7 @@ static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath(IDire
create_dmaudiopath(&IID_IDirectMusicAudioPath, (void**)&pPath);
set_audiopath_perf_pointer(pPath, iface);
set_audiopath_dsound_buffer(pPath, buffer);
- set_audiopath_primary_dsound_buffer(pPath, buffer);
+ set_audiopath_primary_dsound_buffer(pPath, primary_buffer);
*ppNewPath = pPath;
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