=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Set slice pitch in wined3d_map_desc to surface size.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Nov 4 09:40:39 CST 2015


Module: wine
Branch: master
Commit: 3f2fa96b982a7c43127602cd5d398901ee4c0217
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3f2fa96b982a7c43127602cd5d398901ee4c0217

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Nov  2 17:12:27 2015 +0100

wined3d: Set slice pitch in wined3d_map_desc to surface size.

This behavior mimics D3D11 runtime.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/surface.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index c3ab307..c3ddc84 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2597,7 +2597,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
         map_desc->row_pitch = surface->resource.width * format->byte_count;
     else
         map_desc->row_pitch = wined3d_surface_get_pitch(surface);
-    map_desc->slice_pitch = 0;
+    map_desc->slice_pitch = surface->resource.height * map_desc->row_pitch;
 
     if (!box)
     {




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