Henri Verbeet : wined3d: Map glDrawArraysInstanced() to glDrawArraysInstancedARB().

Alexandre Julliard julliard at wine.codeweavers.com
Wed Nov 4 09:40:39 CST 2015


Module: wine
Branch: master
Commit: 4896fd6e28cd37b7e82e088b69328d03f6b56b64
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=4896fd6e28cd37b7e82e088b69328d03f6b56b64

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Nov  4 00:02:44 2015 +0100

wined3d: Map glDrawArraysInstanced() to glDrawArraysInstancedARB().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/directx.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 046c6eb..a443636 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3054,6 +3054,7 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
     MAP_GL_FUNCTION(glDeleteShader, glDeleteObjectARB);
     MAP_GL_FUNCTION(glDetachShader, glDetachObjectARB);
     MAP_GL_FUNCTION(glDisableVertexAttribArray, glDisableVertexAttribArrayARB);
+    MAP_GL_FUNCTION(glDrawArraysInstanced, glDrawArraysInstancedARB);
     MAP_GL_FUNCTION(glDrawBuffers, glDrawBuffersARB);
     MAP_GL_FUNCTION(glDrawElementsInstanced, glDrawElementsInstancedARB);
     MAP_GL_FUNCTION(glEnableVertexAttribArray, glEnableVertexAttribArrayARB);




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