=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d8: Use wined3d_resource_{map, unmap} () instead of wined3d_texture_{map, unmap}().

Alexandre Julliard julliard at wine.codeweavers.com
Thu Nov 5 10:14:55 CST 2015


Module: wine
Branch: master
Commit: b8dc15da58aeae1d06a38b322879bedff54e6197
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b8dc15da58aeae1d06a38b322879bedff54e6197

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Nov  5 00:13:38 2015 +0100

d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d8/surface.c | 4 ++--
 dlls/d3d8/volume.c  | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 317b2a6..679f094 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -234,7 +234,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
         box.back = 1;
     }
 
-    hr = wined3d_texture_map(surface->wined3d_texture, surface->sub_resource_idx,
+    hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
             &map_desc, rect ? &box : NULL, flags);
     wined3d_mutex_unlock();
 
@@ -260,7 +260,7 @@ static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_texture_unmap(surface->wined3d_texture, surface->sub_resource_idx);
+    hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
     wined3d_mutex_unlock();
 
     switch(hr)
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index e37330c..f26e424 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -148,7 +148,7 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
             iface, locked_box, box, flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_texture_map(volume->wined3d_texture, volume->sub_resource_idx,
+    hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
             &map_desc, (const struct wined3d_box *)box, flags);
     wined3d_mutex_unlock();
 
@@ -167,7 +167,7 @@ static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_texture_unmap(volume->wined3d_texture, volume->sub_resource_idx);
+    hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
     wined3d_mutex_unlock();
 
     return hr;




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