=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d8: Use wined3d_resource_{map, unmap} () instead of wined3d_texture_{map, unmap}().
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Nov 5 10:14:55 CST 2015
Module: wine
Branch: master
Commit: b8dc15da58aeae1d06a38b322879bedff54e6197
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b8dc15da58aeae1d06a38b322879bedff54e6197
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu Nov 5 00:13:38 2015 +0100
d3d8: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/surface.c | 4 ++--
dlls/d3d8/volume.c | 4 ++--
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 317b2a6..679f094 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -234,7 +234,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
box.back = 1;
}
- hr = wined3d_texture_map(surface->wined3d_texture, surface->sub_resource_idx,
+ hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
&map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
@@ -260,7 +260,7 @@ static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_texture_unmap(surface->wined3d_texture, surface->sub_resource_idx);
+ hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
wined3d_mutex_unlock();
switch(hr)
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index e37330c..f26e424 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -148,7 +148,7 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
iface, locked_box, box, flags);
wined3d_mutex_lock();
- hr = wined3d_texture_map(volume->wined3d_texture, volume->sub_resource_idx,
+ hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx,
&map_desc, (const struct wined3d_box *)box, flags);
wined3d_mutex_unlock();
@@ -167,7 +167,7 @@ static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
- hr = wined3d_texture_unmap(volume->wined3d_texture, volume->sub_resource_idx);
+ hr = wined3d_resource_unmap(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx);
wined3d_mutex_unlock();
return hr;
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