=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_GSSetConstantBuffers().

Alexandre Julliard julliard at wine.codeweavers.com
Mon Nov 9 08:34:18 CST 2015


Module: wine
Branch: master
Commit: 38ef285262d7430f7ef6cb9569bbf5e0dd8a9d29
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=38ef285262d7430f7ef6cb9569bbf5e0dd8a9d29

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Fri Nov  6 18:38:17 2015 +0100

d3d11: Implement d3d11_immediate_context_GSSetConstantBuffers().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 3e209f2..89dcf19 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -361,8 +361,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DrawInstanced(ID3D11Device
 static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetConstantBuffers(ID3D11DeviceContext *iface,
         UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers)
 {
-    FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n",
+    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+    unsigned int i;
+
+    TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n",
             iface, start_slot, buffer_count, buffers);
+
+    wined3d_mutex_lock();
+    for (i = 0; i < buffer_count; ++i)
+    {
+        struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]);
+
+        wined3d_device_set_gs_cb(device->wined3d_device, start_slot + i,
+                buffer ? buffer->wined3d_buffer : NULL);
+    }
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetShader(ID3D11DeviceContext *iface,




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