=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_GSSetConstantBuffers().
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Nov 9 08:34:18 CST 2015
Module: wine
Branch: master
Commit: 38ef285262d7430f7ef6cb9569bbf5e0dd8a9d29
URL: http://source.winehq.org/git/wine.git/?a=commit;h=38ef285262d7430f7ef6cb9569bbf5e0dd8a9d29
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Fri Nov 6 18:38:17 2015 +0100
d3d11: Implement d3d11_immediate_context_GSSetConstantBuffers().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/device.c | 15 ++++++++++++++-
1 file changed, 14 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 3e209f2..89dcf19 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -361,8 +361,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DrawInstanced(ID3D11Device
static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetConstantBuffers(ID3D11DeviceContext *iface,
UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers)
{
- FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n",
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+ unsigned int i;
+
+ TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n",
iface, start_slot, buffer_count, buffers);
+
+ wined3d_mutex_lock();
+ for (i = 0; i < buffer_count; ++i)
+ {
+ struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]);
+
+ wined3d_device_set_gs_cb(device->wined3d_device, start_slot + i,
+ buffer ? buffer->wined3d_buffer : NULL);
+ }
+ wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetShader(ID3D11DeviceContext *iface,
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