=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_GSSetShaderResources().

Alexandre Julliard julliard at wine.codeweavers.com
Mon Nov 9 08:34:18 CST 2015


Module: wine
Branch: master
Commit: 6dc3a0117df1368e816f43444ef5e75caed596de
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6dc3a0117df1368e816f43444ef5e75caed596de

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Fri Nov  6 18:38:18 2015 +0100

d3d11: Implement d3d11_immediate_context_GSSetShaderResources().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 89dcf19..9f98104 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -450,7 +450,20 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_SetPredication(ID3D11Devic
 static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetShaderResources(ID3D11DeviceContext *iface,
         UINT start_slot, UINT view_count, ID3D11ShaderResourceView *const *views)
 {
-    FIXME("iface %p, start_slot %u, view_count %u, views %p stub!\n", iface, start_slot, view_count, views);
+    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+    unsigned int i;
+
+    TRACE("iface %p, start_slot %u, view_count %u, views %p.\n", iface, start_slot, view_count, views);
+
+    wined3d_mutex_lock();
+    for (i = 0; i < view_count; ++i)
+    {
+        struct d3d_shader_resource_view *view = unsafe_impl_from_ID3D11ShaderResourceView(views[i]);
+
+        wined3d_device_set_gs_resource_view(device->wined3d_device, start_slot + i,
+                view ? view->wined3d_view : NULL);
+    }
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetSamplers(ID3D11DeviceContext *iface,




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