=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_VSSetSamplers().

Alexandre Julliard julliard at wine.codeweavers.com
Tue Nov 10 10:36:21 CST 2015


Module: wine
Branch: master
Commit: 099b7f549fd69997ca5d43cbc47f6ba0ae49d217
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=099b7f549fd69997ca5d43cbc47f6ba0ae49d217

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Tue Nov 10 01:32:42 2015 +0100

d3d11: Implement d3d11_immediate_context_VSSetSamplers().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 32d5bb2..042fdd6 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -442,8 +442,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_VSSetShaderResources(ID3D1
 static void STDMETHODCALLTYPE d3d11_immediate_context_VSSetSamplers(ID3D11DeviceContext *iface,
         UINT start_slot, UINT sampler_count, ID3D11SamplerState *const *samplers)
 {
-    FIXME("iface %p, start_slot %u, sampler_count %u, samplers %p stub!\n",
+    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+    unsigned int i;
+
+    TRACE("iface %p, start_slot %u, sampler_count %u, samplers %p.\n",
             iface, start_slot, sampler_count, samplers);
+
+    wined3d_mutex_lock();
+    for (i = 0; i < sampler_count; ++i)
+    {
+        struct d3d_sampler_state *sampler = unsafe_impl_from_ID3D11SamplerState(samplers[i]);
+
+        wined3d_device_set_vs_sampler(device->wined3d_device, start_slot + i,
+                sampler ? sampler->wined3d_sampler : NULL);
+    }
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_Begin(ID3D11DeviceContext *iface,




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