=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_DrawIndexed().

Alexandre Julliard julliard at wine.codeweavers.com
Fri Nov 13 08:34:47 CST 2015


Module: wine
Branch: master
Commit: f282e10e00d664ccb55147485e3b088469e6b428
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f282e10e00d664ccb55147485e3b088469e6b428

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Fri Nov 13 02:23:39 2015 +0100

d3d11: Implement d3d11_immediate_context_DrawIndexed().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index d357c2a..325c006 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -227,8 +227,15 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_VSSetShader(ID3D11DeviceCo
 static void STDMETHODCALLTYPE d3d11_immediate_context_DrawIndexed(ID3D11DeviceContext *iface,
         UINT index_count, UINT start_index_location, INT base_vertex_location)
 {
-    FIXME("iface %p, index_count %u, start_index_location %u, base_vertex_location %d stub!\n",
+    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+
+    TRACE("iface %p, index_count %u, start_index_location %u, base_vertex_location %d.\n",
             iface, index_count, start_index_location, base_vertex_location);
+
+    wined3d_mutex_lock();
+    wined3d_device_set_base_vertex_index(device->wined3d_device, base_vertex_location);
+    wined3d_device_draw_indexed_primitive(device->wined3d_device, start_index_location, index_count);
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_Draw(ID3D11DeviceContext *iface,




More information about the wine-cvs mailing list