Matteo Bruni : wined3d: Avoid reading uninitialized texcoord varyings in pixel shaders.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Oct 7 10:00:49 CDT 2015


Module: wine
Branch: master
Commit: 08b21528ed51d7ece92ea67fe0afe1d2a998c989
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=08b21528ed51d7ece92ea67fe0afe1d2a998c989

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Tue Oct  6 14:24:21 2015 +0200

wined3d: Avoid reading uninitialized texcoord varyings in pixel shaders.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>

---

 dlls/wined3d/arb_program_shader.c |  2 +-
 dlls/wined3d/glsl_shader.c        | 79 +++++++++++++++++++++------------------
 dlls/wined3d/shader.c             | 32 +++++++++++++++-
 dlls/wined3d/wined3d_private.h    |  5 ++-
 4 files changed, 77 insertions(+), 41 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=08b21528ed51d7ece92ea67fe0afe1d2a998c989



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