Matteo Bruni : wined3d: Avoid reading uninitialized texcoord varyings in pixel shaders.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Oct 7 10:00:49 CDT 2015
Module: wine
Branch: master
Commit: 08b21528ed51d7ece92ea67fe0afe1d2a998c989
URL: http://source.winehq.org/git/wine.git/?a=commit;h=08b21528ed51d7ece92ea67fe0afe1d2a998c989
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue Oct 6 14:24:21 2015 +0200
wined3d: Avoid reading uninitialized texcoord varyings in pixel shaders.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/arb_program_shader.c | 2 +-
dlls/wined3d/glsl_shader.c | 79 +++++++++++++++++++++------------------
dlls/wined3d/shader.c | 32 +++++++++++++++-
dlls/wined3d/wined3d_private.h | 5 ++-
4 files changed, 77 insertions(+), 41 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=08b21528ed51d7ece92ea67fe0afe1d2a998c989
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