=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().

Alexandre Julliard julliard at wine.codeweavers.com
Thu Oct 15 10:27:59 CDT 2015


Module: wine
Branch: master
Commit: 1b9ce7671e93416d119a8f8cf8af07f33469c021
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1b9ce7671e93416d119a8f8cf8af07f33469c021

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Wed Oct 14 02:08:15 2015 +0200

d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/d3d11_private.h |  1 +
 dlls/d3d11/device.c        | 12 +++++++++++-
 dlls/d3d11/view.c          |  9 +++++++++
 3 files changed, 21 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index ce4f965..c28359e 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -186,6 +186,7 @@ struct d3d_rendertarget_view
 
 HRESULT d3d_rendertarget_view_create(struct d3d_device *device, ID3D11Resource *resource,
         const D3D11_RENDER_TARGET_VIEW_DESC *desc, struct d3d_rendertarget_view **view) DECLSPEC_HIDDEN;
+struct d3d_rendertarget_view *unsafe_impl_from_ID3D11RenderTargetView(ID3D11RenderTargetView *iface) DECLSPEC_HIDDEN;
 struct d3d_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) DECLSPEC_HIDDEN;
 
 /* ID3D11ShaderResourceView, ID3D10ShaderResourceView */
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 4c310be..e757169 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -467,8 +467,18 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_CopyStructureCount(ID3D11D
 static void STDMETHODCALLTYPE d3d11_immediate_context_ClearRenderTargetView(ID3D11DeviceContext *iface,
         ID3D11RenderTargetView *render_target_view, const FLOAT color_rgba[4])
 {
-    FIXME("iface %p, render_target_view %p, color_rgba {%.8e %.8e %.8e %.8e} stub!\n",
+    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+    struct d3d_rendertarget_view *view = unsafe_impl_from_ID3D11RenderTargetView(render_target_view);
+    const struct wined3d_color color = {color_rgba[0], color_rgba[1], color_rgba[2], color_rgba[3]};
+    HRESULT hr;
+
+    TRACE("iface %p, render_target_view %p, color_rgba {%.8e %.8e %.8e %.8e}.\n",
             iface, render_target_view, color_rgba[0], color_rgba[1], color_rgba[2], color_rgba[3]);
+
+    wined3d_mutex_lock();
+    if (FAILED(hr = wined3d_device_clear_rendertarget_view(device->wined3d_device, view->wined3d_view, NULL, &color)))
+        ERR("Failed to clear view, hr %#x.\n", hr);
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_immediate_context_ClearUnorderedAccessViewUint(ID3D11DeviceContext *iface,
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c
index ce33749..f3769b5 100644
--- a/dlls/d3d11/view.c
+++ b/dlls/d3d11/view.c
@@ -1169,6 +1169,15 @@ HRESULT d3d_rendertarget_view_create(struct d3d_device *device, ID3D11Resource *
     return S_OK;
 }
 
+struct d3d_rendertarget_view *unsafe_impl_from_ID3D11RenderTargetView(ID3D11RenderTargetView *iface)
+{
+    if (!iface)
+        return NULL;
+    assert(iface->lpVtbl == &d3d11_rendertarget_view_vtbl);
+
+    return impl_from_ID3D11RenderTargetView(iface);
+}
+
 struct d3d_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface)
 {
     if (!iface)




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