=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11/tests: Check that blend states implement ID3D10BlendState.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Oct 20 11:28:31 CDT 2015
Module: wine
Branch: master
Commit: 5323dd88364cd11281dee304a776a3d3a74688b7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5323dd88364cd11281dee304a776a3d3a74688b7
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Tue Oct 20 01:46:45 2015 +0200
d3d11/tests: Check that blend states implement ID3D10BlendState.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/tests/d3d11.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 4a9d12d..bd9ad64 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -1874,6 +1874,7 @@ static void test_create_blend_state(void)
ULONG refcount, expected_refcount;
ID3D11Device *device, *tmp;
unsigned int i, j;
+ IUnknown *iface;
HRESULT hr;
if (!(device = create_device(NULL)))
@@ -1946,6 +1947,15 @@ static void test_create_blend_state(void)
obtained_desc.RenderTarget[0].RenderTargetWriteMask, i);
}
+ hr = ID3D11BlendState_QueryInterface(blend_state1, &IID_ID3D10BlendState, (void **)&iface);
+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+ "Blend state should implement ID3D10BlendState.\n");
+ if (SUCCEEDED(hr)) IUnknown_Release(iface);
+ hr = ID3D11BlendState_QueryInterface(blend_state1, &IID_ID3D10BlendState1, (void **)&iface);
+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+ "Blend state should implement ID3D10BlendState1.\n");
+ if (SUCCEEDED(hr)) IUnknown_Release(iface);
+
refcount = ID3D11BlendState_Release(blend_state1);
ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
refcount = ID3D11BlendState_Release(blend_state2);
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