=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_device_CreateBuffer().

Alexandre Julliard julliard at wine.codeweavers.com
Mon Sep 7 09:20:14 CDT 2015


Module: wine
Branch: master
Commit: b500ae04b48db0ffe20bfefa121f69c6e675ead5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b500ae04b48db0ffe20bfefa121f69c6e675ead5

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Sun Sep  6 16:45:48 2015 +0200

d3d11: Implement d3d11_device_CreateBuffer().

---

 dlls/d3d11/buffer.c        | 26 ++++++++++++++++++++++++--
 dlls/d3d11/d3d11_private.h |  4 ++--
 dlls/d3d11/device.c        | 28 +++++++++++++---------------
 3 files changed, 39 insertions(+), 19 deletions(-)

diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c
index fba2b06..0245b52 100644
--- a/dlls/d3d11/buffer.c
+++ b/dlls/d3d11/buffer.c
@@ -376,8 +376,8 @@ static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops =
     d3d10_buffer_wined3d_object_released,
 };
 
-HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
-        const D3D11_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data)
+static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
+        const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
 {
     struct wined3d_buffer_desc wined3d_desc;
     HRESULT hr;
@@ -414,3 +414,25 @@ HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
 
     return S_OK;
 }
+
+HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc,
+        const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer)
+{
+    struct d3d_buffer *object;
+    HRESULT hr;
+
+    if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = d3d_buffer_init(object, device, desc, data)))
+    {
+        WARN("Failed to initialize buffer, hr %#x.\n", hr);
+        HeapFree(GetProcessHeap(), 0, object);
+        return hr;
+    }
+
+    TRACE("Created buffer %p.\n", object);
+    *buffer = object;
+
+    return S_OK;
+}
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index eaf89af..49e40ea 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -145,8 +145,8 @@ struct d3d_buffer
     ID3D11Device *device;
 };
 
-HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
-        const D3D11_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN;
+HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc,
+        const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer) DECLSPEC_HIDDEN;
 struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN;
 
 /* ID3D10DepthStencilView */
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 6194815..97a3404 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -59,9 +59,18 @@ static ULONG STDMETHODCALLTYPE d3d11_device_Release(ID3D11Device *iface)
 static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBuffer(ID3D11Device *iface, const D3D11_BUFFER_DESC *desc,
         const D3D11_SUBRESOURCE_DATA *data, ID3D11Buffer **buffer)
 {
-    FIXME("iface %p, desc %p, data %p, buffer %p stub!\n", iface, desc, data, buffer);
+    struct d3d_device *device = impl_from_ID3D11Device(iface);
+    struct d3d_buffer *object;
+    HRESULT hr;
 
-    return E_NOTIMPL;
+    TRACE("iface %p, desc %p, data %p, buffer %p.\n", iface, desc, data, buffer);
+
+    if (FAILED(hr = d3d_buffer_create(device, desc, data, &object)))
+        return hr;
+
+    *buffer = &object->ID3D11Buffer_iface;
+
+    return S_OK;
 }
 
 static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture1D(ID3D11Device *iface,
@@ -1985,7 +1994,7 @@ static void STDMETHODCALLTYPE d3d10_device_Flush(ID3D10Device1 *iface)
 static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,
         const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data, ID3D10Buffer **buffer)
 {
-    struct d3d_device *This = impl_from_ID3D10Device(iface);
+    struct d3d_device *device = impl_from_ID3D10Device(iface);
     D3D11_BUFFER_DESC d3d11_desc;
     struct d3d_buffer *object;
     HRESULT hr;
@@ -1999,22 +2008,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,
     d3d11_desc.MiscFlags = d3d11_resource_misc_flags_from_d3d10_resource_misc_flags(desc->MiscFlags);
     d3d11_desc.StructureByteStride = 0;
 
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
-    if (!object)
-        return E_OUTOFMEMORY;
-
-    hr = d3d_buffer_init(object, This, &d3d11_desc, data);
-    if (FAILED(hr))
-    {
-        WARN("Failed to initialize buffer, hr %#x.\n", hr);
-        HeapFree(GetProcessHeap(), 0, object);
+    if (FAILED(hr = d3d_buffer_create(device, &d3d11_desc, (const D3D11_SUBRESOURCE_DATA *)data, &object)))
         return hr;
-    }
 
     *buffer = &object->ID3D10Buffer_iface;
 
-    TRACE("Created ID3D10Buffer %p\n", object);
-
     return S_OK;
 }
 




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