=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d10core/tests: Check that render target view implements ID3D11RenderTargetView.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Sep 14 09:44:34 CDT 2015


Module: wine
Branch: master
Commit: c32def6c4173c2ff4e2ba29ab44e58073e206e3b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c32def6c4173c2ff4e2ba29ab44e58073e206e3b

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Sep 14 00:13:32 2015 +0200

d3d10core/tests: Check that render target view implements ID3D11RenderTargetView.

---

 dlls/d3d10core/tests/device.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index e24cc94..836da96 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -783,6 +783,7 @@ static void test_create_rendertarget_view(void)
     ID3D10Device *device, *tmp;
     ID3D10Texture2D *texture;
     ID3D10Buffer *buffer;
+    IUnknown *iface;
     HRESULT hr;
 
     if (!(device = create_device()))
@@ -831,6 +832,11 @@ static void test_create_rendertarget_view(void)
     ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
     ID3D10Device_Release(tmp);
 
+    hr = ID3D10RenderTargetView_QueryInterface(rtview, &IID_ID3D11RenderTargetView, (void **)&iface);
+    ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+            "Render target view should implement ID3D11RenderTargetView.\n");
+    if (SUCCEEDED(hr)) IUnknown_Release(iface);
+
     ID3D10RenderTargetView_Release(rtview);
     ID3D10Buffer_Release(buffer);
 
@@ -859,6 +865,11 @@ static void test_create_rendertarget_view(void)
             "Expected view dimension D3D10_RTV_DIMENSION_TEXTURE2D, got %#x\n", rtv_desc.ViewDimension);
     ok(U(rtv_desc).Texture2D.MipSlice == 0, "Expected mip slice 0, got %#x\n", U(rtv_desc).Texture2D.MipSlice);
 
+    hr = ID3D10RenderTargetView_QueryInterface(rtview, &IID_ID3D11RenderTargetView, (void **)&iface);
+    ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+            "Render target view should implement ID3D11RenderTargetView.\n");
+    if (SUCCEEDED(hr)) IUnknown_Release(iface);
+
     ID3D10RenderTargetView_Release(rtview);
     ID3D10Texture2D_Release(texture);
 




More information about the wine-cvs mailing list